TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #2658: Ryuto's VBoy Teleroboxer in 05:40.42

Console: Virtual Boy
Game name: Teleroboxer
Game version: JPN/USA
ROM filename: Teleroboxer (JU) [!].vb
Branch:
Emulator: (unknown)
Movie length: 05:40.42
FrameCount: 17114
Re-record count: 5868
Author's real name:
Author's nickname: Ryuto
Submitter: Ryuto
Submitted at: 2010-05-07 15:06:34
Text last edited at: 2010-05-14 01:47:20
Text last edited by: sgrunt
Download: Download (1812 bytes)
Status: published
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Author's comments and explanations:
Teleroboxer is a fighting game that the player operates a robot and boxes in the first-person perspective. You will fight against seven other robots. If you beat all of them without losing once, you will face the Legendary Champ.

Game objectives

  • Emulator used: VBjin svn44
  • Aims for fastest time
  • Takes no damage
  • Manipulates luck

YouTube Link

http://www.youtube.com/watch?v=axkOsjf5BiM
Since some people say virtual boy games hurt their eyes, I edited the red graphics.

Comments

I decided to make the run by request from a user of Nico Videos. The run shows you opponents swaying side to side wildly. That looks funny.

A punch by pressing either L or R hits an opponent after five frames. Within five frames after the punch, the player can cancel its motion by giving the opposite punch of the one. Therefore pressing alternately L and R per five frames is the best strategy. Also cancellation is used to make a feint against some opponents who dodge a punch at the beginning of fight. The punch can be also canceled by pressing ↑ or → to shift from a jab to strong uppercuts quickly. Finishing by the uppercuts shortens a reaction of opponents when I beat, but it works well only at each fight of Pagero and Dorihey because the others attack me during the uppercuts.

How to beat Cheri’s Prin quickly

After giving a punch, the opponent becomes invincible for a frame at regular intervals. At that time, I pressed L (or R), and pressed R (or L) at the next frame of the former input to avoid giving a punch during the opponent being invincible.


adelikat: Accepting for publication.

sgrunt: It'll be up in a few moments.


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