Submission #2746: phantom321's NES Action 52: The Cheetahmen "Cheetahmen" in 05:15.18

Nintendo Entertainment System
(Submitted: Action 52)
Cheetahmen
FCEUX 2.1.4a
18942
60.0988138974405
1501
Unknown
Action 52 (USA) (Unl) (Rev A).nes
Submitted by phantom321 on 7/15/2010 7:50:07 PM
Submission Comments
I didn't see a TAS of Cheetahmen at all, so I decided, why not. Other than that, it's your run of the mill TAS.
Action 52, by Active Enterprises, was a poorly made game for the NES. It's badly made quality and extreme price tag ($199) made it known in the gaming universe as a game that's "So bad you have to play it." Cheetahmen was the game that the publisher's wanted to advertise the most, using a comic book and hints of toys to be released.

Game objectives

Beat the final boss.
  • Emulator used: FCEUX 2.1.4a
  • Up+Down/Left+Right On

  • Takes damage to save time
  • Heavy glitch abuse
  • Abuses programming errors in the game

Comments

Before anyone says anything, yes, I missed one shortcut, in level one. But I really wanted to get all of level one in, since it's the only level in the game that has the whole nonjumping-bird's-eye-view-at-an-angle-side-scrolling gameplay.
This game is very precise about certain things to actually let the screen scroll to continue the level. In level two, in the beginning, I turned around to kill an enemy to allow the screen to scroll. Same thing in the last level, where I climb up a ladder, then climb down it a little.
The end boss battle may look a little strange, due to the fact his flight path is a little random, he, and all bosses in the game, kill with one hit, and the actual reload time on my character's weapon. The character I was using cannot use the jump glitch, as other character's can. His jump height only allows me to shoot once in midair.

mmbossman: Rejecting due to poor viewer feedback and voting.
Last Edited by adelikat on 11/29/2022 1:37 AM
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