Tool-assisted game movies
When human skills are just not enough

Submission #276: Zurreco's SNES Castlevania: Dracula X in 19:35.63

Console: Super NES
Game name: Castlevania: Dracula X
Game version: USA
ROM filename: Castlevania - Dracula X (U).smc
Emulator: (unknown)
Movie length: 19:35.63
FrameCount: 70538
Re-record count: 1306
Author's real name: Chris S
Author's nickname: Zurreco
Submitter: Zurreco
Submitted at: 2004-08-15 20:27:07
Text last edited at: 2004-08-28 20:11:03
Text last edited by: Bisqwit
Download: Download (5716 bytes)
Status: decision: rejected
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Author's comments and explanations:
Here is my speedrun for Castlevania 5. This game features Richter Belmont and his quest to save the maidens Annet and Marie from the vengeful Dracula. This movie takes the upper path in the game, so as to free the two maidens and get the best ending. Also, this path is taken so that I could employ more backflips into the movie. :D

-No codes used
-Takes damage to save time
-Gets best ending possible
-Aims for fastest time

In case you are wondering, the whip action cancels out the brief pause caused by dropping from high distances, which saves a few frames per high jump. This translates into many seconds shaved off the run.

Phil: Since we now know it can be improved, why should it be published?

Zurreco: I'll cancel it when a better movie is submitted. This can just stay here so people can spend 20 minutes watching something if they want to.

Bisqwit: Rejected in favor of a greatly faster movie.

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