Tool-assisted game movies
When human skills are just not enough

Submission #2806: klmz's GBA Castlevania: Harmony of Dissonance "Maxim Version" in 00:23.28

Console: Game Boy Advance
Game name: Castlevania: Harmony of Dissonance
Game version: USA
ROM filename: Castlevania - Harmony of Dissonance (U) [!].gba
Branch: Maxim Version
Emulator: (unknown)
Movie length: 00:23.28
FrameCount: 1397
Re-record count: 5756
Author's real name: K.H.
Author's nickname: klmz
Submitter: klmz
Submitted at: 2010-08-15 10:11:38
Text last edited at: 2010-09-05 08:28:20
Text last edited by: klmz
Download: Download (488 bytes)
Status: published
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Movie begins from a reset; should begin from power-on.

Author's comments and explanations:

(Link to video)
This movie improves the currently published "maxim warp" movie by 18 frames.

Note: the movie file has been updated since it was submitted the first time to reflect recent improvements.

General info

Tools used

  • VBA 1.72 Rerecording v19.3 and v23-interim
  • TAS Movie Editor v0.12.2-interim


  • Aims for shortest input time
  • Abuses programming errors
  • Manipulates luck
  • Starts from a predefined save
  • Enters AAIIMMX instead of MAXIM to play as Maxim

The predefined save

The predefined save was directly taken from my previous movie.



11 frames were saved in the first room with low spin attacks as well as sliding inside walls twice.

Sky Walkway

12 frames were lost due to change of movement strategy.

Clock Tower

16 frames were saved thanks to the new movement strategy.

Castle Treasury

1 frame was lost due to subpixel difference. It is impossible to reproduce the optimal subpixel situation in the currently published applying the new strategies for Entrance and Sky Walkway.

Elevator room

1 frame was saved with subpixel-optimization. For some reason, difficult lag reduction for the final battle was required to be performed here, and it was achieved.

Dracula Wraith

3 frames were saved with luck manipulation.

Note: In fact, the input could have been ended earlier and still resulted in defeating Dracula's Wraith, but unfortunately, without further input, Maxim would have been unable to touch the orb required for the ending.

By the end

11-12+16-1+1+3 = 18 frames saved in total.


My thanks to many players who have contributed a lot to CVHoD TASes, notably:

The discoveror of this amazing route, whose Maxim movie bested out my very first TAS!

All are great TASers of CVHoD.

  • gstick
A very sharp TASer, who made very optimized movies of CVHoD.

  • Kaz
The one whose original discoveries made CVHoD TASes amazing.

  • ljffdb2
The unseen Castlevania expert and TASer. Profession: CVHoD.

  • gocha
A TASer who also produces amazing Lua scripts. Although no lua script from him was used during the production of this run, the Luck vs. Brutal Force challenge was very fun.

And thanks to the two guys whose names were listed below:

Flygon: Added YouTube module.

sgrunt: Fixed branch name.

klmz: Replaced the movie file with 9 more frames of improvements.

Flygon: Reprocessing YouTube encode for the purpose of getting a YouTube module back in here again.

Flygon: Readded updated module.

Nach: Accepting this improvement to an already published movie.

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