Tool-assisted game movies
When human skills are just not enough

Submission #29: CherryMay's Genesis Sailor Moon (Japan) in 30:41.27

Console: Sega Genesis
Game name: Sailor Moon (Japan)
Game version:
ROM filename: Sailor Moon (J) [!].smd
Emulator: (unknown)
Movie length: 30:41.27
FrameCount: 110476
Re-record count: 966
Author's real name: E.S.
Author's nickname: CherryMay
Submitter: Cherry
Submitted at: 2004-06-07 08:39:23
Text last edited at: 2019-06-02 17:33:55
Text last edited by: feos
Download: Download (14010 bytes)
Status: decision: rejected
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Author's comments and explanations:
Nickname: CherryMay
Real Initials: E.S.

This is both a perfect play and speedrun combined, meaning that I placed taking no damage at all over speed. At the final boss especially, I could have saved time from letting myself take damage, but I thought it would look silly playing the rest of the game perfectly, then suddenly breaking my no-damage claims right at the end.


The game can get very repetitive watching it back, due to the fact enemies have such long health bars in hard mode, however I believe this cannot really be made more interesting. Anyone who's played the game before normally should know how tough it can get, so this is more entertaining for the fact that a difficult game is beaten perfectly with everything possible done.

Phil: This is boring to watch. Someone have an opinion about it!?

Bisqwit: I agree with Phil. As the author says, this is very repetitive. The same move sequences are repeated over and over. Despite the movie being "perfect" (I couldn't spot mistakes), it's not really more entertaining to watch than some random player playing it. In this case, perfection didn't create entertainment.
It might be a curious sight for those who know this game, but I doubt it brings surprise to them either, keeping in mind that this is a tool-assisted movie.

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