TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #307: Walker Boh's NES Whomp Em in 12:15.67

Console: Nintendo Entertainment System
Game name: Whomp Em
Game version: USA
ROM filename: Whomp_em.nes
Branch:
Emulator: (unknown)
Movie length: 12:15.67
FrameCount: 44140
Re-record count: 4049
Author's real name: Hans Olsson
Author's nickname: Walker Boh
Submitter: Walker Boh
Submitted at: 2004-09-06 19:05:08
Text last edited at: 2004-09-14 19:37:44
Text last edited by: Bisqwit
Download: Download (3679 bytes)
Status: published
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Author's comments and explanations:
Finally done with this.

Whomp Em is a really fun Mega Man clone. You are an indian boy who is gonna collect 6 totems (I think). These are very much like Mega Mans weapons because each boss gives you a different weapon for different usage.

It´s a fastpaced and fun game. The controls are a bit slippery if you play it on normal speed and only that makes this movie cool.

Hmm, I take damage to save time. Sometimes enemies boost me to places and sometimes it was faster/whatever to take damage.

I don´t know of any mistakes I did so it should be enjoyable ;)

I also manipulated luck on the few enemies I kill and those of which I could actually grab the items from without loosing speed.

And last, the music is awesome!! Atleast in the first stage. It makes me wanna join a parade or go on a hunting or something like that ;)

Edit: Oh!! One thing that I forgot. I takes pretty much damage vs bosses. This is because I had to to be able to kill them as fast as possible. For example at the first boss. I say at the left side of him until he transforms into leaves, and then I take some damage. If I would have been on the right side I could avoid it but that would have changed my pattern and thus made me kill him slower. Hope that made some sense. It´s with purpose anyways,

As fast as possible
Manipulates luck
Takes damage to save time.

That´s it I think. Can´t come up with more to say. I blame tiredness =)

/Walker Boh


Bisqwit: Good enough :) Publishing.

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