Tool-assisted game movies
When human skills are just not enough

Submission #3091: fsvgm777's PCECD Castlevania: Rondo of Blood "Stage X" in 00:15.78

Console: TurboGrafx 16 CD
Game name: Castlevania: Rondo of Blood
Game version: JPN
ROM filename: Akumajou Dracula X - Chi no Rondo.cue
Branch: Stage X
Emulator: PCEjin svn194
Movie length: 00:15.78
FrameCount: 944
Re-record count: 54
Author's real name:
Author's nickname: fsvgm777
Submitter: fsvgm777
Submitted at: 2011-04-01 18:56:36
Text last edited at: 2012-10-16 16:52:54
Text last edited by: fsvgm777
Download: Download (314 bytes)
Status: decision: cancelled
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Author's comments and explanations:
What?! fsvgm777 TASing something?

Game objectives:

  • Emulator used: PCEjin svn194
  • Uses wrong BIOS (CD-ROM System V2.10)
  • Takes damage to save time
  • Frames: 944
  • Rerecords: 54
  • Enters a world full of shapes
  • Doesn't bother coloring any dinosaurs, because there aren't any in the game


Castlevania: Rondo of Blood is a platform game for the PC Engine developed by Konami. It is the tenth installment to the Castlevania series. The game takes place in 1792, where Richter goes to defea-- alright, screw that.

The first time I've heard about Stage X is through some FAQ I was reading on GameFAQs (yeah...) and I was like "wait, there's a Stage X?". I've checked for myself and guess what, it does exist! However, a BIOS other than the Super CD-ROMĀ² V3.00 one is required to get to Stage X (for instance the one I used in this run). So... moving ahead onto the...

Stage by stage comments (yay)

Stage X

When I first started this, being the fool that I am, I thought that you can't take any damage from the 2 enemies... until I realised that you can actually save some frames by doing so. The first jump shows the shaped Richter getting hit at the earliest possible frame and the second one shows Richter getting hit at the last possible frame. The stage (and run) ends with a message in Japanese that the Super CD-ROMĀ² V3.00 BIOS is required in order to fully enjoy this game and with a shaped Maria jumping at the same spot. All the time. And joyfully, at that (just look at her expression when she jumps).

Other comments

The run is pretty much "perfect", which means that you probably can't improve it any more. *cue baw here*

I'd like to thank the PCEjin authors for making this run possible.

Suggested Screenshot:

Encode: Go make one yourself!

With that being said... The end.

fsvgm777: OK, April Fools is over. It's time to send this to the Grue.

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