Tool-assisted game movies
When human skills are just not enough

Submission #3176: hellagels's GBA Mega Man Zero in 16:56.98

Console: Game Boy Advance
Game name: Mega Man Zero
Game version: USA
ROM filename: Megaman Zero (U).gba
Emulator: (unknown)
Movie length: 16:56.98
FrameCount: 61019
Re-record count: 18809
Author's real name: 刘容僖
Author's nickname: hellagels
Submitter: hellagels
Submitted at: 2011-06-12 02:11:16
Text last edited at: 2011-06-23 13:49:47
Text last edited by: Aktan
Download: Download (4330 bytes)
Status: published
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Author's comments and explanations:
This movie is 16:56.98 or 61019 frames, an improvement of 4.86 over Rolanmen1's 17:01.85 run.

Game objectives

New trick:
When finishing a boss battle and touching the door to Ciel's room, there is one frame window to act (and a long delay after that frame). If we do a dash-slash on that frame, Zero will move ahead, saving some time.

The usual way to dash-jump is to press both A and L. In fact, L can be pressed 1 to 4 frames after A (except while holding the Shield Boomerang or being on the wall in MMZ3 and MMZ4). If we climb a wall in that way on MMZ1 and MMZ2, it can save time.

Author's comment:
Thanks to Rolanmen1 for his help. I could not have finished this movie without his help. I think this run is better than my MMZ3 run. It is more joyful.

klmz: Accepted as an improvement to the published movie.

Aktan: Processing...

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