Tool-assisted game movies
When human skills are just not enough

Submission #3559: Hoandjzj's PSX Monkey Magic in 40:26.37

Console: Sony PlayStation
Game name: Monkey Magic
Game version: USA
ROM filename: Monkey Magic [U] [SLUS-00930].img
Emulator: (unknown)
Movie length: 40:26.37
FrameCount: 145582
Re-record count: 13559
Author's real name:
Author's nickname: Hoandjzj
Submitter: Hoandjzj
Submitted at: 2012-04-08 13:42:21
Text last edited at: 2012-07-30 15:03:16
Text last edited by: Mothrayas
Download: Download (40537 bytes)
Status: published
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Author's comments and explanations:

(Link to video)
Hello again :D I'm back with this Monkey Magic TAS, my last run was desynced so I had to redo, and this new one is improved by 30.743 frames (~8min and 32 second) due to new discovers :D

Emulator used: PSXjin v2.0.2 svn0, bios scph7502, Graphics changed to "Nice" + Window mode 640x480, other settings are default!

About the run:

About the TRICKS:

About the run:

Improvement comes from the Jumping trick, after getting Green Magic, I jump to the top instead of go to small passage, this skips the boring chatting with Master, too! By freeze and unfreeze the Monkey, 2 boring conversations are skipped Death is faster than Pause the game and retry. The conversation with the bat is skipped and there's now no need to find the key. At boss fight: I had to load the Gun normally at first to keep it works I must bring 10 books to the Judges. The events in game happen when I get the books. Each time I get one, the scene will move to show the door's opened. By freeze and unfreeze the Monkey, I can move when this happens, but if I move too far, I will die immediately (map glitch), so I have to use the Check point. But if I use that, the event won't happen completely, so the door's still close (or the rock won't raise) Found new shortcuts :)

Note: Game's voice is the rom problem!


Mothrayas: Judging.

Mothrayas: While the poor sound emulation for the dialogue is a bit of a hindrance, the TAS itself looks decent. Accepting.

Note that this TAS syncs on the bios scph7001 rather than the standard scph1001, if you want to play back the input file. Hoandjzj, please use scph1001 for any future PSX TASes.

natt: Processing...

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