Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies

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NES Donkey Kong in 01:20.55 by OmnipotentEntity.
FCEU movie (.fcm) (date: 2005-06-07)
MP4 file via BitTorrent (size: 1.09 MB, length: 01:35)
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #704 — Author's comments
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Rating: Too few votes (1) to display
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Donkey Kong is a classic game that has been challenged plenty of times at this site, by different authors.

Every time before it has been rejected ― either because the movies have been imperfect, or just because the game is too simple.
(Isn't it? Even the video codec thinks it can encode the movie losslessly in a mere 251 kbit/s rate.)

But persistence prevailed (take no hint!), and Michael Reilly got his movie through.

This movie applies luck manipulation to keep the bad enemies out of way so mister Jumpman (later to become Mario) doesn't need to jump so much.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

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Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.