Tool-assisted game movies
When human skills are just not enough

Submission #3717: McBobX's GBA Mega Man Zero 3 in 55:25.22

Console: Game Boy Advance
Game name: Mega Man Zero 3
Game version: JPN
ROM filename: Rockman Zero 3 (J).gba
Emulator: VBA-RR 1.7.2
Movie length: 55:25.22
FrameCount: 199513
Re-record count: 23047
Author's real name:
Author's nickname: McBobX
Submitter: McBobX
Submitted at: 2012-10-14 16:41:30
Text last edited at: 2012-11-02 13:15:21
Text last edited by: Mothrayas
Download: Download (14255 bytes)
Status: decision: rejected
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Author's comments and explanations:
Hello all everyone,after my last movie,I decide to make a TAS for Mega Man Zero 3 and this movie is faster than the current run by 1m:19s


  • Luck Manipulation
  • Programing errors abused
  • Aims for fastest time possible
  • Takes damage to save time

Switching to J version reason:

the graphic in "J ver" is very good.This is 2 examples:
  • when you hit or defeat or beat a boss or an enemie,the healte extract from it.
  • :after clearing the game by beating Omega Zero,X's soul call Zero with his voice not with writing

Nothing mush to explaine,if you want more info about stages see MMZ3 Submission

My Personel Comment:

  • Making a TAS for Mega Man Zero 3 is very very difficult,it takes 13 days for making(for 100% run)
  • Luck Manipulation is ver hard on J version,I lose same seconds for that

Mothrayas: Setting to "needs more info" until there's an accurate gameplay time comparison, compared to the published run.

Mothrayas: Rejecting for being slower than the published run in gameplay, as shown by mtvf1's comparison.

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