Tool-assisted game movies
When human skills are just not enough

Submission #3873: TheKDX7's GBC Lucky Luke "100%" in 31:07.97

Console: Game Boy Color
Game name: Lucky Luke
Game version: Europe
ROM filename: Lucky Luke.gbc
Branch: 100%
Emulator: vba-v24m-svn422
Movie length: 31:07.97
FrameCount: 111569
Re-record count: 15752
Author's real name: Kilian Fr├ęsard
Author's nickname: TheKDX7
Submitter: TheKDX7
Submitted at: 2013-02-22 00:05:18
Text last edited at: 2016-12-21 19:43:12
Text last edited by: TheKDX7
Download: Download (9932 bytes)
Status: published
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Author's comments and explanations:

GBC Lucky Luke "all stars"


Here is the TAS 100% of Lucky Luke on gameboy color. The 100% consists in got back 5 stars which are hidden in 12 levels.

Game objectives

  • Emulator used: vba-rerecording-svn232-win32
  • Aims for fastest time
  • 100% completion
  • Take damage to save time
  • Uses the hardest difficulty
  • Uses no password
  • Genre platform


At every level end there is a mini-game which allows to make a living if you manage to fire at all the bottles.

Stage by stage comments

Mexico City

It is the first level it is not difficult to take stars.


I discovered a nice trick. If you press the "down" button while you give a punch to an arrow, it gets through you completely you.

Painful Gulch

I have to go to 2 underground passages and catapult me to take stars.


The levels in automobile-scrolling are not necessarily interesting, stars are got back in the course of the level.


I kill the first enemy to have enough dynamite, to be able to explode walls. (5 sticks of dynamite are used).

It is not important but I kill three bandits who are in barrels in the lowest floor.

And I get back the first big heart of the game which allows me it can lose more life in the level "The Prairie".

The Prairie

This level is not obvious for the 100%, I am obliged to kill some enemies to have enough dynamites. (8 sticks of dynamite are used).


A bull in charged at me and catapulted me into about fifty meters in height so that I can take sheriff's star which flew in the airs...everything is absolutely normal!!!

Cheyenne Mountains

This level was rather boring, it was necessary to find the good places to lose hearts, I chose places where I could cross several obstacles at the same time, as 2 falling stones for example.

I am obliged to kill the Indian at the beginning of the level to have enough explosive. It is the level where are needed most sticks of dynamite. (9 sticks of dynamite are used).

And as in the TAS any% [2316] GBC Lucky Luke (USA) by TheKDX7 in 24:19.08 I takes the last big heart of the game.


Nothing very special in this last level. I use 2 sticks of dynamite for Averell and 2 sticks of dynamite for William, that do not make win of time but it is funnier than to use the Colt.

And my last heart which is used to end on frames where I put my last stick of dynamite.


Final score: 409500

Total number of life: 15

Total number of Stars: 60

Total number of big hearts: 2

Total number of small hearts: 4

Total number of lost hearts: 17

Total number of killed enemies: 56

Total number of chargers: 68

Total number of fired bullets: 279

Total number of fired bullets (mini-games): 185

Total number of dynamites: 45

Total number of dynamite used: 45

Suggested Screenshot

11934, 18869, 43697, 46352, 71635, 92554, 95475, 111627

feos: I actually enjoyed the run. Good style, nice music, funny game. Accepting and publishing (to the Vault due to poor feedback).

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