TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #3886: LFNMai's DS New Super Mario Bros. "No power-ups" in 28:51.97

Console: Nintendo DS
Game name: New Super Mario Bros.
Game version: USA
ROM filename: New Super Mario Bros. (U).nds
Branch: No power-ups
Emulator: DeSmuMe 0.9.7
Movie length: 28:51.97
FrameCount: 103617
Re-record count: 1
Author's real name: Andrew M.
Author's nickname: LFNMai
Submitter: LFNMai
Submitted at: 2013-03-10 21:16:39
Text last edited at: 2013-03-13 21:49:05
Text last edited by: Mothrayas
Download: Download (20125 bytes)
Status: decision: rejected
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Author's comments and explanations:
The purpose of this run is to beat the game as fast as possible w/o using any power-ups.

Be sure Advanced bus-level timing is off Comments: Corner boosts were used to save frames(For some particular reason, ducking to corner boost works well in some levels and just jumping directly to corner boost can be the same or be better in some levels. Ducking works better in majority of levels.
    Death was used to save time in 8-T2
In 8-6, 1 frame was lost to manipulate luck, for the red block could've taken the longer route to lose frames. The route in 8-6 saved 1 frame and could've gotten a 373, but the lost frames wouldn't back it up. In 8-6, I decided to sync with the music a little. Dosen't do much. In many levels like 8-T2, Super seizures were performed, it looks like Mario's freaking out about death, so he looks scared.
       -The unstable rocks act to your running, try landing in the middle in favor of your running.
In 8-3, there are water currents, you can keep your speed for many frames w/o holding any direction buttons. This was a nice discovery by not me. Note: When you try entering pipes, you may be stalled to enter the pipe. In 8-T2, I performed a glitch where Mario entered a spot of the moving platform, which is done when you ground pound at the last second.


Mothrayas: Claiming for judgment.

Mothrayas: Hello LFNMai, and welcome to TASVideos. Unfortunately, your category choice is largely disliked by the site community. This run does not seem to add anything meaningful that isn't already covered by the current publications of this game. Therefore, I'll have to reject this TAS.

Better luck next time!


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