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Tool-assisted game movies
When human skills are just not enough

Submission #3923: Mothrayas's GBC Rockman DX3 in 00:25.4

Console: Game Boy Color
Game name: Rockman DX3
Game version: any,r2
ROM filename: Rockman DX3 (Unl) [C].gbc
Branch:
Emulator: BizHawk 1.4.0
Movie length: 00:25.4
FrameCount: 1517
Re-record count: 3972
Author's real name: Wout van Poppel
Author's nickname: Mothrayas
Submitter: Mothrayas
Submitted at: 2013-04-01 07:29:00
Text last edited at: 2013-04-14 19:22:51
Text last edited by: Ilari
Download: Download (710 bytes)
Status: published
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Author's comments and explanations:

Mothrayas' Rockman DX3 in 00:25.4


(Link to video)

An unlicensed pirate game, which rips gameplay off both Rockman and Rockman X.

Of course, being an unlicensed pirate game, it is buggy as hell. So I kick its ass in less than 30 seconds.

Game objectives

  • Emulator used: BizHawk 1.4.0
  • Uses illusive hax to skip to the final stage
  • Aims for fastest time

Stage by stage comments

Menu screens

The slow fade-in before every menu screen is annoying as hell. It takes like half of the total run time.

I just immediately select the final stage at the stage select screen. Here's an explanation about how/why this works.

Final corridor

The final corridor to the final boss is all of two screens long, and doesn't have anything harmful in the way. I charge my weapon while moving through the corridor and select the fire weapon right before entering the boss room.

Final boss - phase 1

The final boss fight. It's a giant floating Sigma head that moves around, tries to hit you, and occasionally shoots a barrage of projectiles, although it doesn't get around to doing that here.

For the first part, I use the charged fire weapon against him, which spreads out five projectiles in a fan pattern. I manage to hit the boss twice with each charged attack. (A charged weapon hit does 3 damage, and the final boss' first phase has 30 HP total). This way, I deplete his health quite quickly. When the boss is down to 3 health, I switch to the ice weapon in order to set up a trick for the final boss' second phase. I fire a charged ice weapon at him, defeating the first form.

Final boss - phase 2

Right after the first form is defeated, I release a charged ice weapon (which is basically charged Frost Shield from Mega Man X3) and end input. I abuse a glitch here, where on the first frame of the final boss' second form, he can be hit, although his hitpoints and hitbox position aren't reinitialized yet. So on this first frame, the ice weapon hits him at his hitbox (which is exactly where the first phase died) and instantly kills him. Then Mega Man X Zook teleports out and the credits appear. Victory!

Other comments

Enjoy...sort of?
Nach: Judging I see this uses Bizhawk, someone else can handle it.

feos: Accepting for Vault.


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