Tool-assisted game movies
When human skills are just not enough

Submission #4019: got4n's GBC Rayman 2 in 25:35.66

Console: Game Boy Color
Game name: Rayman 2
Game version: Europe
ROM filename: Rayman 2 - The Great Escape (E) (M5) [C][!].gbc
Emulator: BizHawk 1.4.1
Movie length: 25:35.66
FrameCount: 91721
Re-record count: 4336
Author's real name:
Author's nickname: got4n
Submitter: got4n
Submitted at: 2013-07-20 07:00:41
Text last edited at: 2013-07-25 16:30:37
Text last edited by: feos
Download: Download (13878 bytes)
Status: published
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Author's comments and explanations:
Temp encode: http://www.youtube.com/watch?v=d3UVCE6P5ps

I optimised at maximum this TAS.
Rerecord count is very low becauseit was vba movie at start with about 30k rerecords but had to copy all input so normal for the date too.

I used double jump glitch which is by:
When falling, for some frames, you can jump then by autofiring A you can make another jump. It's a very heavy glitch to shortcuts.

Another glitch used (but rarely works/useful)

walking on water, when autofiring A, sometimes Rayman can walk for a limited time. then you have a precise frame to jump for making another walking on water. i used it one time.

And another which not work on every platform a corner boost. Make gain 1 frame by using.

well, nothing to say now :P (watch whole run :D)

feos: Accepting for Vault and publishing...

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