Tool-assisted game movies
When human skills are just not enough

Submission #4168: Aqfaq's Genesis Virtual Pinball "maximum score" in 00:05.46

Console: Sega Genesis
Game name: Virtual Pinball
Game version: any
ROM filename: Virtual Pinball (UEJ) [!].bin
Branch: maximum score
Emulator: Gens 11b
Movie length: 00:05.46
FrameCount: 327
Re-record count: 182
Author's real name: JJ
Author's nickname: Aqfaq
Submitter: Aqfaq
Submitted at: 2014-01-21 23:06:12
Text last edited at: 2014-01-25 17:47:01
Text last edited by: feos
Download: Download (245 bytes)
Status: decision: rejected
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Author's comments and explanations:
A rare novelty TAS for your collection!

The score limit in Virtual Pinball is 99999900.

In this movie the score increases by 100 points every 16 frames.

Maximum score is reached in 74 hours.

After that, nothing happens.

feos: This is an awesome movie. But by being so good at setting up that funny trick, it brings everything to absurd level. We use to love TASes where input ends far before the real ending is reached, seeing how neatly the post-input events are planned. Now, you will need to wait for 3 days just to see the event this run aims for. And it's not even so that there is different action during this time - anything different ends a few seconds into the run.

Then, this is not quite a superplay. The author reports the same thing can be easily done in real time. Which means the game is coded so poorly it allows to farm the score forever by sticking the ball in the same pattern forever.

Finally, this run, even while reaching the point it aims for (after 3 days), does not finish the game! The fastest max score Tetris run dies once it meets its goal. In this run, there's no way to die.

Rejecting this great misdated April fool's submission.

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