Tool-assisted game movies
When human skills are just not enough

Submission #4268: Scepheo's Windows VVVVVV in 00:59.6

Console: Windows
Game name: VVVVVV
Game version: unknown
ROM filename: VVVVVV.exe
Emulator: Hourglass r81
Movie length: 00:59.6
FrameCount: 3576
Re-record count: 145
Author's real name: K. Linnartz
Author's nickname: Scepheo
Submitter: Scepheo
Submitted at: 2014-04-07 23:08:55
Text last edited at: 2014-04-08 18:45:28
Text last edited by: Scepheo
Download: Download (652 bytes)
Status: decision: cancelled
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Author's comments and explanations:
In this tas, Captain Viridian teleports back and forth, and is then smacked into a wall so hard he think he's saved everyone.

Game objectives

  • Emulator used: Hourglass r81
  • Settings: allow threading
  • Game version: VVVVVV 2.0
  • Takes damage to save time


After playing around with text storage a bit (okay, a lot) I found this. So I made a run of it. It's short. Using normal RTA timing, the run is 0:48.07.

Temporary encode

Glitches used

Intro skip

I suicide to get out of the introduction level. Normally this is used to skip the second intermission as well, but we never reach that point.


Recently discovered by CtrlAltDelicious, telejumping allows you to be catapulted out of a teleporter. Normally used to clip into walls, I use it for a small speed boost when going back to the ship. Except now with the updated version I don't.

Text storage

Exiting the game while you're in a dialog causes the dialog state to carry over. Combine this with level completion, trinket collection and teleporting for weird results. Apparently it also allows you to beat the game really, really fast.

Other comments

No, that's about it, really.

turska: Judging.

Movie file replaced at the author's request. The new movie is 396 frames faster.

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