TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #4273: jlun2's A2600 Star Wars - Return of the Jedi: Death Star Battle in 00:08.73

Console: Atari 2600
Game name: Star Wars - Return of the Jedi: Death Star Battle
Game version: unknown
ROM filename: Dethstar.bin
Branch:
Emulator: BizHawk-1.6.1
Movie length: 00:08.73
FrameCount: 523
Re-record count: 403
Author's real name: Jesse Lun
Author's nickname: jlun2
Submitter: jlun2
Submitted at: 2014-04-12 02:27:52
Text last edited at: 2014-04-15 19:51:39
Text last edited by: Guga
Download: Download (525 bytes)
Status: published
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Author's comments and explanations:
It's a Star Wars TAS. Unfortunately being for Atari, it's much more lackluster than expected.

Game objectives

  • Beats the first round
  • Minor luck manipulation

Comments

Well, I completed a TAS of this game a while ago, and was reluctant to submit it due to the fact most TAS's of this nature reaches the next level of difficulty, while this one doesn't - I'll explain below.

Stage comments

Space

The number of ships to kill before the black hole opens is determined by 0x0050. That value increases by 1 every 10,000 points, which can be interpreted as an increase in difficulty. Now the reason why I don't just stop the movie at fastest 5,000 points is because that would be destroying 2 death stars + destroy 3 green ships (worth 3,000 points). IMO that adds nothing new to the overall movie, so I don't do that.

Lasers are Fun and Good for You Death Star

That green dot has a timer at 0x004F which at zero causes it to become aggressive and fire at you. I found out that it's faster to shoot at the Death Star at the sides from an angle than up front. The orange dot only needs to be shot once for the stage to be over.

Other comments

Addresses

Address Set #60: Star Wars - Death Star Battle
System: Atari 2600
Download .wch file for: BizHawk
Domain Address Data Type Signed Endian Description
Main RAM 0046 Byte Unsigned Big Green dot X pos
Main RAM 004B Byte Signed Big Lives
Main RAM 004F Byte Unsigned Big Green dot timer
Main RAM 0050 Byte Signed Big Kill count

Encode


(Link to video)


Mothrayas: Judging.

Mothrayas: Accepting for the Vault.

Guga: Processing...


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