Tool-assisted game movies
When human skills are just not enough

Submission #4290: Fog's GBC Stuart Little: The Journey Home "Easiest Difficulty" in 07:13.3

Console: Game Boy Color
Game name: Stuart Little: The Journey Home
Game version: USA/Europe
ROM filename: eur-stli.gbc
Branch: Easiest Difficulty
Emulator: BizHawk 1.6.0
Movie length: 07:13.3
FrameCount: 25880
Re-record count: 560
Author's real name:
Author's nickname: Fog
Submitter: Fog
Submitted at: 2014-04-29 01:20:51
Text last edited at: 2014-05-02 05:29:59
Text last edited by: feos
Download: Download (2993 bytes)
Status: decision: rejected
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Author's comments and explanations:

(Link to video)

Stuart Little must run, jump, and drive across eight levels, collecting things along the way during his journey home.

Game objectives

  • Emulator used: BizHawk 1.6.0
  • Aims for fastest time
  • Uses self-damage to save time
  • Complete the game on easiest difficulty
  • Aims for Vault


This movie is 1106 frames faster than the previous (rejected) submission by lu9. This was mainly due to menu-ing optimizations as well as major path and movement optimizations. This run and the hardest difficulty run are vastly different due to the levels changing based on what difficulty you're playing on. The racing levels are perhaps the biggest changes between Easy and Hard, as there are different paths for each difficulty. The 10 collectables on each level are also placed in different places (some of them are really out of the way on hard mode). Overall, this run is nothing spectacular, but meets it's intended goal of Valut tier.

feos: Judging by the votes and the comments, many people don't find the easiest difficulty TAS satisfying, even for Vault. The same is expressed in the Guidelines. So even though this movie is way shorter than the existing one, the latter won't be obsoleted, due to feeling more of a record. And they can't be published alongside in Vault. Let this submission be referenced in the current movie's description. Rejecting.

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