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Tool-assisted game movies
When human skills are just not enough

Submission #4336: packsciences's A2600 E.T. The Extra-Terrestrial "100%" in 00:33.38

Console: Atari 2600
Game name: E.T. The Extra-Terrestrial
Game version: any
ROM filename: E.T. the Extra-Terrestrial.A26
Branch: 100%
Emulator: BizHawk 1.6.1
Movie length: 00:33.38
FrameCount: 2003
Re-record count: 24
Author's real name: Alexandre
Author's nickname: packsciences
Submitter: packsciences
Submitted at: 2014-06-14 18:29:31
Text last edited at: 2014-06-28 13:57:18
Text last edited by: feos
Download: Download (973 bytes)
Status: decision: rejected
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Author's comments and explanations:

(Link to video)

This is my first TAS.

E.T. the Extra-Terrestrial (also referred to simply as E.T.) is a 1982 adventure video game developed and published by Atari, Inc. for the Atari 2600 video game console. It is based on the film of the same name, and was designed by Howard Scott Warshaw. The objective of the game is to guide the eponymous character through various screens to collect three pieces of an interplanetary telephone that will allow him to contact his home planet.

Warshaw intended the game to be an innovative adaptation of the film, and Atari thought it would achieve high sales figures based on its connection with the film, which was extremely popular throughout the world. Negotiations to secure the rights to make the game ended in late July 1982, giving Warshaw only five and a half weeks to develop the game in time for the 1982 Christmas season. The result is often cited as one of the worst video games released and was one of the biggest commercial failures in video gaming history. The game's commercial failure and resulting effects on Atari are frequently cited as a contributing factor to the video game industry crash of 1983.

E.T. is frequently cited as a contributing factor to Atari's massive financial losses during 1983 and 1984. It was generally believed that as a result of overproduction and returns, millions of unsold cartridges were buried in an Alamogordo, New Mexico landfill. In 2013, plans were revealed to conduct an excavation to determine the accuracy of reports about the burial, and in April of the following year, the diggers confirmed that the Alamogordo Burial did include E.T. cartridges among other titles. James Heller, the former Atari manager who was in charge of the original burial, was also on hand at the excavation and revealed to the Associated Press that 728,000 cartridges of various titles were buried.

The any% just requires 3 engines. But the flower% requires 3 engines and reviving the flower. This is more interesting because in the movie, E.T. revive the flower.

Shouldn't we respect the movie ?

I used BizHawk with Frame Advance.

I did some route planning. There are only 24 rerecords in the final movie fil but I did several movie files so I would be just below 100 rerecords I guess. I did manipulate the RNG to have these engine and flower positions.


feos: This run was not entertaining, and could only go to Vault, which allows any% and 100% completions, but it doesn't qualify for any of those, since there are other items that this run ignores, and there is a faster run that collects only the required minimum of them. If you wish to try once again, please collect them all, or just improve the published run. Rejecting for now.

feos: Unrejecting, since it might be published, if the discussion proves a flower is enough for legit 100%. Please participate.

feos: The discussion showed that this game just doesn't qualify for any kind of a "full completion" run. So, as long as it's a Vault-only game, everything but any% have to be rejected.


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