Tool-assisted game movies
When human skills are just not enough

Submission #435: Mana.'s NES Super Mario Bros in 05:01.27

Console: Nintendo Entertainment System
Game name: Super Mario Bros
Game version: PRG 0
ROM filename: Super Mario Bros (JU) (PRG 0) [!].nes
Emulator: (unknown)
Movie length: 05:01.27
FrameCount: 18076
Re-record count: 3385
Author's real name: Unknown
Author's nickname: Mana.
Submitter: Bisqwit
Submitted at: 2004-11-23 01:10:21
Text last edited at: 2014-01-18 21:43:54
Text last edited by: Ilari
Download: Download (995 bytes)
Status: published
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Author's comments and explanations:
I received this submission in email from mr. Mana's friend, mr. Pom.

It was made using VirtuaNES 0.92, but I converted it to Famtasia format using blip's conversion utility.

The movie originally had a 72-frame wait at the startup screen and stopped the movie a little late, because the author believed that only the time between pressing Start and at the end matters. However, because we need to be able to calculate and compare times precisely, I updated the movie to eliminate these delays.
This required me to replay some parts of the movie due to changed enemy paths. The parts were:

Regardless of these changes, I still consider this Mana.'s work.

This is a full completion of SMB and aims for speed and entertainment. It does not have any other mathematical goal (such as best score).

Mr. Mana. is Japanese and not really skilled in English language, but he is registered at the nesvideos forums.

-- Bisqwit

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