Submission #447: Kale's NES Bigfoot in 32:16.43

Nintendo Entertainment System
baseline
FCEU 0.98.12
116186
60
273
Unknown
Bigfoot (U).nes
Submitted by Kale on 11/30/2004 10:19:15 AM
Submission Comments
-Emulator used was FCEU-0.98.12-blip patched version.
-warps or passwords are not used
-only kind of programming abuse is when trying to lure the enemy truck to destroy itself on the qualifying rounds
-damage is taken on qualifying rounds and death is used to make the enemy follow to it's death (thus to lose it's money)
-goals are to finish as fast as possible while trying to bankrupt as many enemy trucks as possible on the way through, on the side-view races goal is not to take damage at all (which doesn't seem to be possible mut it's tried hard)
-Game is a monster truck racing game trough the USA where you drive from point to point on the US map between different races.
-Game was pretty exhausting to record while playing the side-scrolling races frame-by-frame trying to find as fast as possible ways (to change the gear or not and when to let the engine cool down by slowing down a bit, this was required to take as less damage as possible). 0% damage seems to impossible on the side-view races, on hill climb you can't seem to finish without taking damage to the tyres. The rerecord count is low but don't judge this by that, watch it first :)
All kinds of feedback would be nice. After all I'm a beginner at these and I know that there are some flaws. So tell me (on the forums) that is this anything like it should be, is there any idea at making a re-run. Those qualifying rounds are just pretty hard to control because it scrolls pretty weirdly.
Last Edited by Ilari on 6/26/2012 4:09 PM
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