TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #4570: was0x's NES Takeshi no Chousenjou "warp glitch" in 03:51.8

Console: Nintendo Entertainment System
Game name: Takeshi no Chousenjou
Game version: JPN
ROM filename: Takeshi no Chousenjou (J) [!].nes
Branch: warp glitch
Emulator: FCEUX 2.2.2
Movie length: 03:51.8
FrameCount: 13931
Re-record count: 2904
Author's real name: J.T
Author's nickname: was0x
Submitter: was0x
Submitted at: 2015-01-27 13:17:34
Text last edited at: 2015-02-04 02:47:16
Text last edited by: Guga
Download: Download (2262 bytes)
Status: published
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Author's comments and explanations:
(Link to video)
I rewatched my old run then I felt it could be improvable for some reason. To my surprise, I succeeded to improve for real (it's 12 frames improvement).

About this run

0~11731
I couldn't find any improvement.
11732~11853
I used crouched big jump twice to avoid touching wall. 4 frames faster.
12248~12283
I touched a woman NPC accidentally, I fixed it in this run. 2 frames faster.
13870~last
For some reason, I forgot to use corner platform for last jump in previous run. I fixed it too. 6 frames faster.


feos: Accepting this improvement. To encoder: don't forget the secret message at the end.

Guga: Processing... Will not forget the secret message.


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