Tool-assisted game movies
When human skills are just not enough

Submission #4607: ToniLawtan's NES The 3-D Battles of WorldRunner "no bonus, no warp" in 22:47.05

Console: Nintendo Entertainment System
Game name: The 3-D Battles of WorldRunner
Game version: USA
ROM filename: 3-D Battles of World Runner, The (U) [!].nes
Branch: no bonus, no warp
Emulator: FCEUX 2.2.2
Movie length: 22:47.05
FrameCount: 82158
Re-record count: 3976
Author's real name: Joel Therin
Author's nickname: ToniLawtan
Submitter: ToniLawtan
Submitted at: 2015-03-08 17:47:29
Text last edited at: 2018-04-07 15:21:25
Text last edited by: feos
Download: Download (8530 bytes)
Status: decision: rejected
Submission instructions
Discuss this submission (also rating / voting)
List all submissions by this submitter
List pages on this site that refer to this submission
View submission text history
Back to the submission list
Author's comments and explanations:
Voici un run no bonus no warp du jeu NES 3D Battles of World Runner; le Space Harrier de la NES développé par Square. Il s'agit d'un run minimaliste sur le jeu en mode normal; de l'écran titre à l'écran de fin. J'espère qu'il vous plaira.

Here is my TAS no bonus, no warp of the videogame 3D Battles of World Runner; The "Space Harrier-like" on NES developed by Square soft. This is a minimalist run of the game in normal mode; starting from the title screen to the ending screen. I hope you like it.

Mothrayas: Judging.

Mothrayas: The vast majority of this game is an autoscrolling environment that cannot be sped up or slowed down at all, except by getting hit and dying. As such, that makes this game almost trivial to speedrun. The only instances where timing matters in the slightest are the bossfights and subsequent stage transitions; and those end up being suboptimal, as I managed to improve the first boss fight and enter the next level 128 frames faster, as shown here. As such, I'm rejecting this run due to being suboptimal.

Similar submissions (by title and categories where applicable):