Tool-assisted game movies
When human skills are just not enough

Submission #4633: fsvgm777's NES Summer Carnival '92: Recca "Straight to the ending" in 00:03.74

Console: Nintendo Entertainment System
Game name: Summer Carnival '92: Recca
Game version: JPN
ROM filename: Summer Carnival '92 - Recca (J).nes
Branch: Straight to the ending
Emulator: BizHawk 1.9.3
Movie length: 00:03.74
FrameCount: 225
Re-record count: 101
Author's real name:
Author's nickname: fsvgm777
Submitter: fsvgm777
Submitted at: 2015-04-01 04:56:26
Text last edited at: 2015-04-02 08:27:05
Text last edited by: fsvgm777
Download: Download (1141 bytes)
Status: decision: cancelled
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Author's comments and explanations:
Oh man, Recca in not even 5 seconds!!

Game objectives

  • Uses a level select/debug code
  • Doesn't actually play the game proper
  • Straight to the ending!
  • Doesn't colour the title screen


Summer Carnival '92: Recca is a hard as nails vertical-scrolling shoot-em-up released by Naxat Soft in 1992 for the Famicom. It is notorious for being insanely fast-paced and showing an insane amount of sprites on the screen, causing hilarious flickering. It also has a nifty "level select" code, which is accessed (hold A+B+S+s when selecting the game mode), which is the essence of this run. By holding A+B and tapping Select, one can choose the level one wants to play first. Level 12, however, is a bit special. It bumps you to the ending.

Stage by stage comments

Stage 12

The end.

Other comments

The run was 99,9% done using TAStudio. So....yeah.

To be honest, though, someone should make an actual serious TAS of Recca (preferably starting from Area 1 (Level 5 in the level select/debug).

Suggested screenshot

The end.

fsvgm777: April Fool's is over. Time to send it to the Grue.

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