TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #4663: Silverbawxer's GBA Super Monkey Ball Jr. in 02:47.38

Console: Game Boy Advance
Game name: Super Monkey Ball Jr.
Game version:
ROM filename: Super Monkey Ball Jr. (U).gba
Branch:
Emulator: Bizhawk 1.9.1
Movie length: 02:47.38
FrameCount: 9997
Re-record count: 1407
Author's real name:
Author's nickname: Silverbawxer
Submitter: Silverbawxer
Submitted at: 2015-04-19 05:05:34
Text last edited at: 2015-04-19 17:30:52
Text last edited by: Silverbawxer
Download: Download (1847 bytes)
Status: decision: cancelled
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Author's comments and explanations:
This movie improves on the old TAS by 700 frames (11.67 seconds) and uses a new shortcut as well as faster stage intro skips.

Comments

Super Monkey Ball Jr. is notorious for the bad controls and even worse physics. If you've seen the other monkey ball movies on the site, you may have noticed that moving diagonally is faster than going straight, and getting bounces into the air gives you more speed. Naturally, the exact opposite of both are true for this game. Any airtime will slow you down, and going diagonally does not save time.

A password is used to access the Master stages from power-on. (Down, Down, Up, Up, Left, Right, Left, Right, B, A)

Each floor has an intro where the stage is viewed from afar. These intros can all be skipped by pressing A, but this movie uses a bug where the intro is skipped before it even begins. By getting the exact right frame, the game loads the stage before the intro scene is shown.

Stage by stage comments

Floor 1

Nothing new here. I optimized the ending as much as possible, cutting corners as close as I could without getting bumps.

Floor 2

Nothing new here either. More optimization, all three clips are perfectly flat and no time is lost by being hit upwards.

Floor 3

The two shortcuts were improved to lose less speed. The final turn no longer slows down to finish the floor.

Floor 4

Completely new shortcut here that skips straight to the goal! Saves a ton of time over previous movies.

Floor 5

Nothing new here. All gaps were crossed with as little upward bounce as possible.

Other comments

I'm now certain that no more possible shortcuts are possible for this game. All intro skips and level transitions are perfect as far as I'm aware, and all five floors are optimized to the best of my abilities. I don't see anyone improving on this movie (mainly because nobody will ever bother)

Screenshot suggestions: 3573, 4376, 4639, 5349

edit- Cancelled for me forgetting to kill input after the movie was over.


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