TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #4681: emu & Archanfel's Genesis Mickey Mania in 20:31.32

Console: Sega Genesis
Game name: Mickey Mania
Game version: USA
ROM filename: Mickey_Mania_-_Timeless_Adventures_of_Mickey_Mouse_(U)_[!].bin
Branch:
Emulator: Gens Rerecording v11c
Movie length: 20:31.32
FrameCount: 73784
Re-record count: 14903
Author's real name: Emanuel F. & Alexey V.
Author's nickname: emu & Archanfel
Submitter: Archanfel
Submitted at: 2015-05-01 22:53:03
Text last edited at: 2015-05-26 19:59:33
Text last edited by: Archanfel
Download: Download (4158 bytes)
Status: published
Click to view the actual publication
Submission instructions
Discuss this submission (also rating / voting)
List all submissions by this submitter
List pages on this site that refer to this submission
View submission text history
Back to the submission list
Author's comments and explanations:
Hey, hey! This is improvement of 758 frames (or ~12 seconds) over the previous TAS.

(Link to video)

Game objectives

  • Emulator used: Gens Rerecording v11c
  • Uses hardest difficulty
  • Takes damage to save time
  • Genre: Platform

About the Game

Mickey Mania: The Timeless Adventures of Mickey Mouse is a 1994 platformer video game developed by Traveller's Tales and published by Sony Imagesoft for Sega Mega Drive/Genesis, Mega CD, and Super NES. In the game, the player controls Mickey Mouse, who must navigate through various side-scrolling levels, each designed and based from classical Mickey Mouse cartoons from 1928 to 1990.

Improvements table

This improvement only of two levels - 5-1 & 5-3 in "Mickey and the beanstalk 1947". For all remaining levels i used old, unchanged, input by emu from published movie.

level frames gained
1-1 0
1-2 0
2-1 0
2-2 0
2-3 0
2-4 0
2-5 0
2-6 0
2-7 0
3-1 0
3-2 0
4-1 0
4-2 0
4-3 0
5-1 609
5-2 0
5-3 149
5-4 0
6-1 0
6-2 0
6-3 0
6-4 0
6-5 0
boss 0
total 758

Level by Level

5-1

Main improvement in this level - Micky skipped "puzzle" with growing flower and water, instead use butterfly to climb up on mushroom (554 frames saved).

Well, since i redoing this level, as addition to main improvement i did also a few minor:

Avoided peas by changing Mickey's hitbox during push apple animation in right moment (8 frames saved).
Also get a star, a simple item which give Mickey 1 extra HP. Mickey will use it at getting damage at butterfly later.

More precise endpoint position of apple (11 frames saved).
Jumps while pushing are used to manipulate butterflies.

At crossing water, Mickey throw marbles to freeze dragonfly and use it as a more effective bridge between the leaves-boats (36 frames saved).

5-3

Main improvement in this level - Micky skipped the first beanstalk, use butterfly as shortcut (140 frames saved).

Minor improvement - new method of climbing up to table with using beetle and butterfly (9 frames saved).

Possible improvements

More precise optimisation for other levels. May be one day i will redo full movie, but for now enjoy the current one.

Suggested screenshot

36067


Truncated: Judging!


Truncated: Movie file replaced with improved 5-3.


Truncated: Looking good. Accepting as improvement to the published movie.

feos: Pub.


Similar submissions (by title and categories where applicable):