Tool-assisted game movies
When human skills are just not enough

Submission #4688: Gfx's GC Resident Evil 2 "Claire B" in 56:43.15

Console: Nintendo GameCube
Game name: Resident Evil 2
Game version: USA
ROM filename: Resident Evil 2 (U).iso
Branch: Claire B
Emulator: Dolphin 4.0-6029
Movie length: 56:43.15
FrameCount: 204190
Re-record count: 4687
Author's real name: Nurmat
Author's nickname: Gfx
Submitter: Gfx
Submitted at: 2015-05-09 12:51:16
Text last edited at: 2018-05-10 21:52:40
Text last edited by: ThunderAxe31
Download: Download (11622 bytes)
Status: decision: rejected
Submission instructions
Discuss this submission (also rating / voting)
List all submissions by this submitter
List pages on this site that refer to this submission
View submission text history
Back to the submission list
Author's comments and explanations:
Resident Evil 2 story takes place two months after the events of the first game, Resident Evil. It is set in Raccoon City, an American community whose residents have been transformed into zombies by the T-virus, a biological weapon developed by the pharmaceutical company Umbrella. In their escape from the city, the two protagonists, Leon S. Kennedy and Claire Redfield, encounter other survivors, and are confronted by William Birkin, the mutated creator of the even more powerful G-virus.

(Link to video)

Game objectives

  • Emulator used: Dolphin 4.0-6029
  • CD ID: GHAE08


Save file Yes/No trick
  • You can press "Yes" after 14 frames, if you move cursor to "No" (2 frames), then back to "Yes" (2 frames), "Yes" will become usable after 4 frames, totally 8 frames. This isn't working only on computer menu in main hall and when you pick up item
Quick shooting
  • http://www.youtube.com/watch?v=vUh2ZStGpKo
  • When you are using grenade launcher against Birkin's 3rd form, at first aim up, shoot to the head, then do quick shooting glitch, otherwise grenades don't hit Birkin. If quick shoot directly, grenades will hit Birkin's feet, just a waste of ammo (translated with Google >_<)

Mothrayas: Judging.

Mothrayas: This movie uses save file data from another submission, which also aims to clear that category ("Leon A") as fast as possible. Due to how the game works, however, doing different actions in the A scenario results in different things happening in the B scenario, which means that for an optimized B run certain actions are required in the A run, such as getting the Cord and using it on the east side of the police station, which the Leon A run doesn't do. As such, this run is suboptimal for this category. A save file/verification movie for the B run should be a separate A run that focuses on being optimized for the B run, and not be a speedrun in itself. Other improvements have also been listed in the submission discussion. Rejecting due to suboptimality.

Regarding categories: since real-time records have separate runs for Leon A, Leon B, Claire A and Claire B, it makes sense to run these individually as TASes as well (with optimized SRAM for the B scenarios). A run that combines an A and B scenario may also be acceptable, but would have to be submitted as a single run and is likely not preferred.

Similar submissions (by title and categories where applicable):