Submission #476: Phil & Genisto's NES Super Mario Bros. "warps" in 04:59.95

Nintendo Entertainment System
(Submitted: Super Mario Bros)
warps
FCEU 0.98.12
17997
60
20050
Unknown
Super Mario Bros. (JU) (PRG0) [!].nes
Submitted by Phil on 12/18/2004 3:02:29 PM
Submission Comments
Yet another improvement. We are not the type of guys to let our arms down and surrender ;)
Only 3 frames faster but still an improvement. :)
At stage 8-2, not so much enemies had beed killed. The reason, it's to control the randomness and show you how the game is "well" programmed when some Koopa Paratroopa had decided to kill themselves at the sight of Mario.
I have stopped the movie at the axe for better comparison.

Phil: Even if there will be 100 people that vote yes, I am 100% sure it will not be published. At least, it's currently the fastest SMB1 run and people have seen a different way of playing this game without slowering the total time(I am talking about that 8-2 stage which in my thought was original but maybe too artistic for some serious guys). So I am gonna cancel it since it's pointless.
I forgot to mention that our new warpless version that we are currently doing, will be very creative without being like that 8-2 in the warpful version. I am sure you will be pleased.
I woul like to add this game for this topic Forum/Topics/2252 It's even better than the published version.
Bisqwit: I don't understand what you are bitter at. You yourself cancelled this submission after a few posts of discussion at the board.
Last Edited by adelikat on 8/29/2023 7:50 PM
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