Tool-assisted game movies
When human skills are just not enough

Submission #496: unclejed's NES Metal Storm in 12:21.07

Console: Nintendo Entertainment System
Game name: Metal Storm
Game version: USA
ROM filename: MetlStm.nes
Emulator: (unknown)
Movie length: 12:21.07
FrameCount: 44464
Re-record count: 874
Author's real name: MK
Author's nickname: unclejed
Submitter: unclejed
Submitted at: 2005-01-05 20:04:45
Text last edited at: 2005-01-07 18:32:15
Text last edited by: unclejed
Download: Download (5036 bytes)
Status: decision: cancelled
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Author's comments and explanations:
My frist attempt at a speedrun.

Used FCEU - time is 12:21

I take damage to save time.

Metal Storm is a fun little platformer where you can 'flip' gravity to get around. Though it's been talked about a bit, there has only been one submission as of the time of this one, so I feel this game deserves a bit more attention.

I tended to just use the 'P' powerup, but the gravity fireball came in handy in a few places.

I tried to keep the movie as clean and smooth as possible. I find it more entertaining to dodge than to kill (thus my actions in stage 4). I also tried to dance a bit in stage 4, which is hard to do as a clunky robot. Keeping extra shots off of the screen is a major chore in this game, mostly because of the autofire (which because of temperary invincibility, is rather useless anyway). Nevertheless, I tried my best to keep it to a minimum. I tried to be as direct as possible, yet get a few fun kills here and there for the heck of it.

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