Tool-assisted game movies
When human skills are just not enough

Submission #5033: TheRoundCube's SNES Super Mario World 2: Yoshi's Island "2-E 100%" in 01:09.72

Console: Super NES
Game name: Super Mario World 2: Yoshi's Island
Game version: JPN v1.0
ROM filename: Super Mario - Yoshi Island (J) (V1.0)
Branch: 2-E 100%
Emulator: Snes9X
Movie length: 01:09.72
FrameCount: 4190
Re-record count: 606
Author's real name:
Author's nickname: TheRoundCube
Submitter: theroundcube
Submitted at: 2016-03-05 09:59:57
Text last edited at: 2016-03-05 10:38:26
Text last edited by: theroundcube
Download: Download (132777 bytes)
Status: decision: cancelled
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Author's comments and explanations:

(Link to video)

First submission, thought I would start with my 100% level run of Yoshi's Island 2-E. 100% means 30 stars, 20 red coins and 5 flowers. I did it for IL theory, because IL rules start with no eggs and changes the pipe room drastically. I am pretty happy with this knowing sub 40 is possible, even though it's still a 39.97s. The thing about this is that it is my second TAS of this level. I decided to remake it after making myself a previous theory TAS that I thought was good, but i ended up beating it and scoring myself a WR IL time. I tried playing around with the flower at the end and it looks like a half flutter is required to get the coins and the flower. No other TAS/theory has done it in a faster way so that will have to do.

No warps, damage boosting, passwords, items or glitches are used in this run.

Making it was fun. Not too hard because I made the pipe room strats in real time in console before. Although months ago i had to make a strategy that worked, because any other way than what I do will despawn the final egg. That took a long time to find a strategy that was fast and worked. I did find a way at one point to get 30 stars and not use the final box for a few, but unfortunately the final egg does not spawn.

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