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Tool-assisted game movies
When human skills are just not enough

Submission #5088: Arc & FODA's NES The Battle of Olympus in 10:01.43

Console: Nintendo Entertainment System
Game name: The Battle of Olympus
Game version: USA
ROM filename: Battle of Olympus, The (U).nes
Branch:
Emulator: FCEUX 2.2.2
Movie length: 10:01.43
FrameCount: 36145
Re-record count: 18193
Author's real name: Arc & FODA
Author's nickname: Arc & FODA
Submitter: Arc
Submitted at: 2016-04-04 00:15:02
Text last edited at: 2016-04-16 09:00:52
Text last edited by: fsvgm777
Download: Download (6636 bytes)
Status: published
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(Link to video)

This TAS improves Foda's NES The Battle of Olympus in 10:40.78 by 2302 frames.

There were only 3 people on the team that made this amazing game. Yukio Horimoto intentionally reproduced the gameplay style of Zelda II. Like Zelda II, the game has a superspeed glitch when you use L+R. In The Battle of Olympus, you have to build up maximum right speed before you can switch to maximum left speed.

Before I started this TAS, I made my goal 09:59.99 or better, even though I had thought it was impossible. The final time of 10:01.43 gives me motivation for another attempt at some point in the future. Right now, I need time to psychologically recover from olive collecting.

This TAS was a solo project, but Foda deserves legacy authorship credit for creating the route and some techniques. The table below tells you exactly how I improved compared to the currently published movie.

Screen Frames saved Total frames saved Comments
Character Names 48 48 Named Helene 'y' instead of '9.'
Arcadia 1 0 48
Arcadia 2 0 48
Arcadia 3 0 48
Arcadia 4 0 48
Arcadia 5 0 48
Arcadia Portal 1 0 48
Arcadia Bull 0 48
Arcadia Zeus 65 113 Kyman's unfinished WIP was the first to use the trick to maintain full speed. It exploits the fact that Orpheus maintains his current speed while attacking.
Arcadia Bull (2) 0 113
Arcadia Portal (2) 0 113
Arcadia 5 (2) 0 113
Pelo 1 -3 110 Different jumper spawn causes a delay reaching max speed.
Pelo Portal 1 0 110
Pelo 2 2 112 Better speed control.
Pelo 3 4 116 Better exit.
Pelo Portal 2 0 116
Pelo Bush 1 117 Used better speed control instead of changing directions.
Pelo Portal 3 0 117
Pelo 4 0 117
Pelo Hydra 0 117
Pelo Sword-Hydra-Continue 4 121 Shorter character name and better sword pickup.
Pelo Harp 4 125
Pelo Cyclops 126 251 Improved damage boost, movement, and fighting.
Olive Collection 591 842 It is difficult to collect olives. Far more difficult than any other part of the game. Most of the real time that I spent was on collecting olives. It is not fun. I collected all of my olives on only two screens, whereas Foda spread out the collecting in his run.
Laconia 3 1 843 More speed.
Laconia Portal 1 0 843
Laconia Dark 0 843
Laconia Ocarina 4 847
Laconia Dark (2) 2 849
Laconia Portal 1 (2) 0 849
Laconia 3 (2) 0 849
Laconia 1 (2) 6 855
Laconia 2 (2) 9 864
Laconia 4 0 864
Laconia Siren -4 860 I had significantly worse luck at the start of the fight. The Siren used her song early; I couldn't get a fast initial hit on her. The Siren's song changes your speed and magnetically draws you toward her. It's difficult to control Orpheus.
Laconia Graeae 27 887 Better manipulation of the spawn positions.
Laconia 1 (3) -1 886 Bad monkey spawn.
Laconia 2 (3) 3 889 Reduced lag.
Arcadia 1 (2) 0 889
Arcadia 2 (2) 0 889
Arcadia Portal 2 0 889
Arcadia 6 6 895 Little bear.
Arcadia 7 2 897 Different exit.
Argolis 1 15 912 Controlled room entry and exit better.
Argolis Portal 1 2 914 Jumping instead of walking through a portal exit usually saves 2 frames.
Argolis 2 1 915
Argolis Portal 2 2 917
Argolis 3 1 918
Argolis Portal 3 2 920
Argolis Love 17 937
Argolis Portal 3 (2) 0 937
Argolis 3 (2) 41 978 I refer to this screen as 'a beautiful suicide.'
Argolis 1 (2) 2 980 Pegasus won't catch Orpheus if Orpheus jumps too high.
Attica 1 47 1027 It's faster to build superspeed to the right than to walk slowly to the left.
Attica Key 9 1036
Attica 1 (2) 0 1036
Attica 2 3 1039
Attica Portal 1 0 1039
Attica 3 2 1041
Attica Gaia 1 1042 Gaia is the ugliest girl I've ever seen.
Phthia 1 40 1082 No eagle in the way on the stairs.
Phthia 2 Centaur 10 1092 Monkey manipulation.
Phthia 3 4 1096
Phthia 4 2 1098
Phthia Love 20 1118
Phthia 4 (2) 0 1118
Phthia 3 (2) 8 1126 Died faster.
Phthia Pegasus 1 1127
Laconia 2 (4) 9 1136 Speed and lag.
Laconia 4 (2) 0 1136
Laconia Siren (2) 2 1138
Crete 1 0 1138
Crete 2 Talos 2 1140 Talos can hit Orpheus with the axe even while stunned.
Crete Portal 1 0 1140
Crete 3 7 1147
Crete 4 23 1170 Better speed buildup.
Crete 5 1 1171
Crete 6 0 1171
Crete Minotaur 6 1177 I maintain max speed throughout the fight for a quicker exit.
Crete Portal 2 0 1177
Crete Love 12 1189
Crete Portal 2 (2) 0 1189
Crete Minotaur (2) 3 1192 You can't suicide out of Crete. You have to take the proper exit and have all 3 Fragments of Love to open Tartarus. I tested thoroughly when I made my 100% Let's Play.
Crete 6 (2) 0 1192
Crete 5 (2) -1 1191 Intentionally used a slower exit to set up the gains on the next screen.
Crete 7 29 1220 Entered moving left instead of right.
Crete Portal 3 0 1220
Crete 2 Talos (2) 6 1226
Crete 1 (2) 1 1227
Tartarus 1-2-3-4 0 1227
Tartarus Cerberus 43 1270 Improved the start of the fight and getting Cerberus turned around.
Tartarus 5 11 1281
Tartarus 6 0 1281
Tartarus 7 118 1399 This room is so smooth now. I don't have to fight the eagles. I clip through the wall without slowing down at all. The precision required leaves no room for error.
Tartarus 8 13 1412 Better speed and exit.
Tartarus 9 10 1422 Better entry.
Tartarus 10 0 1422
Tartarus 11 7 1429 Slicker movement.
Tartarus 12 0 1429
Tartarus 13
Tartarus 14
Tartarus 15
Tartarus 16
Tartarus 17
Tartarus 18 859 2288 Surprise route change! I use the staircase glitch to move one room over to the right. It works in this room because you can get under the floor. I've tested every staircase for usefulness.
Tartarus 19 0 2288
Tartarus 20 0 2288
Tartarus Hades 11 2299 Improved the first two attacks.
Tartarus 20 (2) 3 2302


Samsara: Claiming for Olympus.

Samsara: Looks like olive that hard work has paid off well. Accepting as an improvement to the currently published run.

fsvgm777: Processing.


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