TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #5156: Dark Noob & CReTiNo's Arcade Final Fight in 14:42.5

Console: Arcade
Game name: Final Fight
Game version: World
ROM filename: ffight.zip
Branch:
Emulator: FBA-RRv.007
Movie length: 14:42.5
FrameCount: 52950
Re-record count: 72848
Author's real name: Cristian Oliveira & João Lenon
Author's nickname: Dark Noob & CReTiNo
Submitter: Dark Noob
Submitted at: 2016-06-28 14:41:15
Text last edited at: 2016-07-05 17:12:46
Text last edited by: feos
Download: Download (19153 bytes)
Status: published
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Author's comments and explanations:

Introduction

Final Fight (Japanese: ファイナルファイト Hepburn: Fainaru Faito?) is a side-scrolling beat-'em-up video game produced by Capcom. Originally released as an arcade game in 1989, it was the seventh title released for the CP System hardware. Set in the fictional Metro City, the player controls one of three characters: former pro wrestler and mayor Mike Haggar, his daughter's boyfriend Cody, and Cody's best friend Guy, as they set out to defeat the Mad Gear gang and rescue Haggar's young daughter Jessica.

This run is 3774 frames (1m:03segs) faster than the current published run.

Encode:

Infos

  • Emulator: FBA-RR v.007
  • Game: Final Fight (ffight.zip) World rom
  • 2 players
  • Aims for fastest time
  • Manipulates luck
  • Takes damage to save time

How to replay:

Very easy, just change the video plugin to Enhanced (Direct3D 7) in other words, open the fba emulator and go to video->select blitter and check Enhanced (Direct3D 7) .

Level Hardest or Normal one.

I need to mention in the current published by CReTiNo, the user £e Nécroyeur lifted a discussion about the level of game, I mean, to set hardest instead of normal as a good choice to make a improvement of the published. So CReTiNo and I decided to make a hardest run and right after we indentify some improvement spots, we managed to save lots of frames in every stages until arrival in Subway. By the way, In the first three areas we didn't notice any difference of level of the game. But this, by the contrary, the enemies as Axel appears faster and extra life. While we were at Subway stage, we came across the first point of change, the enemies comes with more life bar but that didn't make such a big deal until the upcoming boss - Sodom. Sodom stole us more than 900 frames due to his extended life. By this reason we took aside the idea of making this run in hardest settings and we moved to the default settings. This would not go anywhere. Really! Our conclusion: A hardest run can't show anything better, just more Life bar from the enemies and bosses making long and boring rounds, that's why we opted for normal one, but if it is the wrong way, reject it.

But why Guy instead of Haggar?

Guy is a light and agile character, although he takes less damage from his enemies, but we can save more frames due to his speed than Haggar is able to. Haggar takes only advantage against bosses such as Sodom and Rolento because the fights don't have other enemies bothering while we face 'em. I did some test before of deciding between Haggar and Guy. Haggar had saved 27 frames in fighting against Rolento, while playing with Guy we just save more while passed through the stage.

Tricks, Strategy

  • Jump trick

It's use to press forward when you touch the ground, once that you have jumped.

  • Simultaneous punch

It's not very difficult but it's not that easy. To do this technique you need to position both players in a single enemy/enemies and hit it at the same time.

Comments

I'm very happy with this result, I've been working on this game about 3 years, CReTiNo showed with a good run the best way how I should do a next run, it takes to us about 7/8 months of hard work searching new improvements, searching for the best strategy and ways to complete the rounds and we finally did it.
  • Also just as update, on the first area from Westside we lost some frames on the hooly woods part, a mistake did by me throwing they instead of punching and hiting the most fast possible the fire bottles, so we lost about 86 frames at this part.

Suggested Screenshots

Thanks to:

  • CReTiNo for joining to me on this run, without you it probably wouldn't be possible
  • SDR for help me on writing the submission text, I'm really grateful with your help.
  • Reeve for your old tips strategy about accumulate enemies, boss defeating.

That's all.


Mothrayas: Judging.

Mothrayas: Accepting as an improvement to the published movie.

feos: Pub.


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