TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #5296: mcwave's SNES Tetris & Dr. Mario "Tetris B-Type Vs. Com" in 00:58.92

Console: Super NES
Game name: Tetris & Dr. Mario
Game version: USA
ROM filename: Tetris & Dr. Mario (U) [!].smc
Branch: Tetris B-Type Vs. Com
Emulator: BizHawk 1.11.8
Movie length: 00:58.92
FrameCount: 3541
Re-record count: 1621
Author's real name: David Royston
Author's nickname: mcwave
Submitter: PikachuMan
Submitted at: 2016-11-20 19:54:36
Text last edited at: 2016-12-01 16:35:17
Text last edited by: Mothrayas
Download: Download (2640 bytes)
Status: decision: rejected
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Author's comments and explanations:
Tetris & Dr. Mario is a 2-in-1 game compilation that was released in 1994. For this run, I choose Tetris, Vs. Com, B-Type, and it's uphill from here.

Game objectives

  • Emulator used: BizHawk 1.11.8
  • Aim for fastest time

Comments

I wanted to a TAS of this version since we already have TASes of the NES and Game Boy versions, as well as the Tengen version, the Game Boy Color version, and the DS version. I went with Tetris B-Type Vs. Com and started from there. This game is prone to desync and it's possible to work around it. This version allows use of diagonal motion, so you can drop and slide pieces at the same time.

Stage by stage comments

Tetris B-Type Vs. Com

Even with the Computer set to Hard, he can still be defeated rather quickly. I set the level to 0 and the height to 5 for me and the computer. The reason I set the level to 0 is to minimize input so that my stack won't overflow before his does. Sending 4 rows of garbage is enough to overflow your opponent's stack on height 5. To send 4 rows of garbage, is by making a Tetris or 2 triples.

Other comments

Setting the computer's level to 9 costs 2 frames before setup, and there's no skip 10 levels cheat like on the NES and Game Boy versions. For Round 2, I set up for a Tetris, but the I tetromino can't come soon enough without overflowing.


Mothrayas: Judging.

Mothrayas: I don't feel that this movie does enough to really call itself a full game completion (as conforming to Vault rules). This movie does not reach any meaningful end screen - after completing, it goes straight back to the Vs. Com settings menu. This is unlike the actual single-player modes, which do provide such end screens (be they as simple as a "you are a Tetris master!" screen). The fact that this movie picks the easiest settings to defeat the AI with also does not feel right.

As the movie does not reach an acceptable end screen or other means that can really be defined as clearing the game, I am rejecting this submission.


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