Tetris & Dr. Mario is a 2-in-1 game compilation that was released in 1994. For this run, I choose Tetris, Vs. Com, B-Type, and it's uphill from here.
- Emulator used: BizHawk 1.11.8
- Aim for fastest time
I wanted to a TAS of this version since we already have TASes of the NES
and Game Boy
versions, as well as the Tengen
version, the Game Boy Color
version, and the DS
version. I went with Tetris B-Type Vs. Com and started from there. This game is prone to desync and it's possible to work around it. This version allows use of diagonal motion, so you can drop and slide pieces at the same time.
Stage by stage comments
Tetris B-Type Vs. Com
Even with the Computer set to Hard, he can still be defeated rather quickly. I set the level to 0 and the height to 5 for me and the computer. The reason I set the level to 0 is to minimize input so that my stack won't overflow before his does. Sending 4 rows of garbage is enough to overflow your opponent's stack on height 5. To send 4 rows of garbage, is by making a Tetris or 2 triples.
Setting the computer's level to 9 costs 2 frames before setup, and there's no skip 10 levels cheat like on the NES and Game Boy versions.
For Round 2, I set up for a Tetris, but the I tetromino can't come soon enough without overflowing.
: I don't feel that this movie does enough to really call itself a full game completion (as conforming to Vault
rules). This movie does not reach any meaningful end screen - after completing, it goes straight back to the Vs. Com settings menu. This is unlike the actual single-player modes, which do provide such end screens (be they as simple as a "you are a Tetris master!" screen). The fact that this movie picks the easiest settings to defeat the AI with also does not feel right.
As the movie does not reach an acceptable end screen or other means that can really be defined as clearing the game, I am rejecting this submission.