Tool-assisted game movies
When human skills are just not enough

Submission #5345: fcxiaopengyou's NES Adventure Island IV in 16:19.22

Console: Nintendo Entertainment System
Game name: Adventure Island IV
Game version: JPN
ROM filename: Takahashi Meijin no Bouken Shima IV (J).nes
Emulator: FCEUX 2.2.3
Movie length: 16:19.22
FrameCount: 58850
Re-record count: 37946
Author's real name: 向学
Author's nickname: fcxiaopengyou
Submitter: fcxiaopengyou
Submitted at: 2017-01-01 11:18:13
Text last edited at: 2017-02-14 15:15:21
Text last edited by: Spikestuff
Download: Download (6719 bytes)
Status: published
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Author's comments and explanations:

(Link to video)



  • Emulator used: FCEUX 2.2.3
  • Aims for fastest real-time
  • Takes damage to save time


I improve McBobX's movie 1047 frames.

Star is very hard to get, so as the last movie, I didn't use the stars. And I think that even with the stars also affects the overall entertaining.

What I do: improve the details.

Save lags: The game's lag system similar to adventure island 3, so I'm more easily save 40 frames.

Adjust the injured: Before get flying dinosaur, ensure maximum injured on the premise of the undead.

Boss fright: Compact to fright the boss.

Adjust the menu: Switch menu is two frames a cycle, so put start in last frame can input first frame to go.

Cancel the direction of the sled: The sled in accelerating state if continue to use the direction key, this will make it slow down.

Others: control flying dinosaur acceleration and wall position.


(in frame 50805)

feos: I see nothing to complain about, accepting as an improvement over [3296] NES Hudson's Adventure Island IV (JPN) by McBobX in 16:36.64.

Spikestuff: Published.

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