Tool-assisted game movies
When human skills are just not enough

Submission #5455: thegoldfish's NES Super Mario Bros. "any% of first level" in 00:31.63

Console: Nintendo Entertainment System
Game name: Super Mario Bros.
Game version: JPN/USA
ROM filename: Super Mario Bros. (Japan, USA).nes
Branch: any% of first level
Emulator: FCEUX 2.2.2
Movie length: 00:31.63
FrameCount: 1901
Re-record count: 437
Author's real name: JM (initials)
Author's nickname: thegoldfish
Submitter: thegoldfish
Submitted at: 2017-04-02 16:07:04
Text last edited at: 2017-04-02 16:16:48
Text last edited by: Mothrayas
Download: Download (625 bytes)
Status: decision: cancelled
Submission instructions
Discuss this submission (also rating / voting)
List all submissions by this submitter
List pages on this site that refer to this submission
View submission text history
Back to the submission list
Author's comments and explanations:
A simple run of the first level of Super Mario Bros. There are some imperfections, but I'm pretty proud of the decent strategies I was able to come up with. Note that although you can technically count it as a speedrun, my main motive was not to beat any records but just see what I could do with the TAS editor. If this is taken down, I completely understand, as it definitely isn't breaking any records.

NOTE: This was run with a plain old Super Mario Bros. ROM, meaning there was no other game (e.g. Duck Hunt, World Class Track Meet) packaged with it. Neither was it running with a Game Genie ROM. If you are experiencing desync, check that you are using a plain/unaltered ROM. I used FCEUX 2.2.2 and I have mapped the default keyboard layout to both P1 and P2 controller inputs. I didn't use a BIOS. I don't believe I abuse any programming errors.

Super Mario Bros. is a famous and iconic game where you move around as a character named Mario, jump to collect coins and contents in bricks, and kill enemies by stomping on them (among other things). In short, it's a very nice game for its time with intriguing graphics, sound, and gameplay. (that's a very brief description)

The purpose of this run was mostly to be entertaining, play around with the TAS editor, and try to be as fast as possible at the same time. The hardest part for me was the underground section because there's a section of blocks in between you and the pipe, and it's big enough where you can't just jump over it. So you have to perform multiple jumps, but they have to be extremely precise to efficiently get in the small space between the barrier and the pipe. This was challenging to pull off in a decent fashion, even in TAS. Although the run is short, I find it entertaining.

Possibly decent strategies I used in the movie:

Flaws I noticed:

Things inspired from other runs:

Thank you!

Mothrayas: Hello thegoldfish, and welcome to TASVideos. I'm cancelling your submission, as it does not comply with the submission rules and has some other issues:

Better luck next time!

Similar submissions (by title and categories where applicable):