TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #5494: DwainiumB's SNES SOS in 04:43.17

Console: Super NES
Game name: SOS
Game version: JPN
ROM filename: Septentrion (Japan).sfc
Branch:
Emulator: Bizhawk 1.12.1
Movie length: 04:43.17
FrameCount: 17018
Re-record count: 7013
Author's real name:
Author's nickname: DwainiumB
Submitter: DwainiumB
Submitted at: 2017-05-05 23:53:28
Text last edited at: 2017-05-09 02:07:26
Text last edited by: Fog
Download: Download (6532 bytes)
Status: decision: rejected
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Author's comments and explanations:
This run achieves the worst ending as quickly as possible. (any%)


(Link to video)
(I just wanted a quick 60fps encode for YT, quality is not the best.)

Improvements to previous TAS:

2:35 I managed to grab onto the pipe ledge 1 frame sooner.

3:11 New strat where I climb stairs first instead of jumping towards the ledge, this saved quite a few frames.

3:24 Used the stair climb strat here, I couldn't figure out how to get rid of the falling chair, tried a few different inputs but nothing seemed to work so I just climbed as high as possible and jumped over it at the first possible frame.

3:32 Because the ship hasn't tilted back yet I jump at the first possible frame as climbing down is slower. (in this room is nearly lost all the time I had gained.) Waiting for the ship to tilt back (so you can freefall) is slower from what I have tested.

4:12 - 4:30 When climbing vertically, I found that it is faster to get as close as possible before you jump to place higher up rather than to jump at the first frame possible.

4:21 It's faster to jump off the ladder than to climb to the top and then jump, this saved a few frames.

3:36 Jumping to the other side as soon as possible is faster as you can get a faster climbing animation.

(I hope I have explained myself in a way that is understandable.)


Fog: Judging.

Fog: This run has been bested by rudath in what appears to be a frame war of sorts between the two. I would prefer that a submission be made after the frame war has ended, possibly with collaboration between the two authors.

Rejecting.


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