Submission #5494: DwainiumB's SNES SOS in 04:43.17

Super Nintendo Entertainment System
baseline
Bizhawk 1.12.1
17018
60.0988138974405
7013
Unknown
Septentrion (Japan).sfc
Submitted by DwainiumB on 5/5/2017 11:53:28 PM
Submission Comments
This run achieves the worst ending as quickly as possible. (any%)
Improvements to previous TAS:
2:35 I managed to grab onto the pipe ledge 1 frame sooner.
3:11 New strat where I climb stairs first instead of jumping towards the ledge, this saved quite a few frames.
3:24 Used the stair climb strat here, I couldn't figure out how to get rid of the falling chair, tried a few different inputs but nothing seemed to work so I just climbed as high as possible and jumped over it at the first possible frame.
3:32 Because the ship hasn't tilted back yet I jump at the first possible frame as climbing down is slower. (in this room is nearly lost all the time I had gained.) Waiting for the ship to tilt back (so you can freefall) is slower from what I have tested.
4:12 - 4:30 When climbing vertically, I found that it is faster to get as close as possible before you jump to place higher up rather than to jump at the first frame possible.
4:21 It's faster to jump off the ladder than to climb to the top and then jump, this saved a few frames.
3:36 Jumping to the other side as soon as possible is faster as you can get a faster climbing animation.
(I hope I have explained myself in a way that is understandable.)

Fog: Judging.
Fog: This run has been bested by rudath in what appears to be a frame war of sorts between the two. I would prefer that a submission be made after the frame war has ended, possibly with collaboration between the two authors.
Rejecting.
Last Edited by adelikat on 10/22/2023 4:21 AM
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