Tool-assisted game movies
When human skills are just not enough

Submission #5507: Nobodycallsmetubby's SNES Super Mario All-Stars - Super Mario Bros. in 05:32.97

Console: Super NES
Game name: Super Mario All-Stars - Super Mario Bros.
Game version: JPN v1.0
ROM filename: Super Mario Collection (V1.0) (J).fig
Emulator: BizHawk 1.11.9
Movie length: 05:32.97
FrameCount: 20011
Re-record count: 6848
Author's real name:
Author's nickname: Nobodycallsmetubby
Submitter: Nobodycallsmetubby
Submitted at: 2017-05-14 01:18:31
Text last edited at: 2018-01-13 02:17:05
Text last edited by: Nobodycallsmetubby
Download: Download (12941 bytes)
Status: decision: cancelled
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Author's comments and explanations:
In this TAS, I tried to make it entertaining to watch while also making it go as fast as possible. It is an improvement over iiro2's TAS done in 4:59. I've added fast acceleration and flagpole glitch. In the rom I use, there are two levels 8-1 and 8-2 where when you do the flagpole glitch it zooms you to the other side of the flagpole. This glitch does not work on any other version of this game including the USA version to my knowledge and saves 2 framerules.

      Game objectives



Used fast acceleration and flagpole glitch


Fast acceleration at the start, pipe clip, and a better pipe entry at the end of the stage.


Fast acceleration and flagpole glitch.


Fast acceleration, wrong warp, and left+right


Fast acceleration at the start to save a framerule while doing flagpole glitch


Fast acceleration and flagpole


Interestingly I don't get a 244 on the clock because it doesn't save any time. Instead I use flagpole glitch on the second to first frame of 242 which saves a framerule.


Fast acceleration, wrong warp, left+right, and wall jump

Other comments:

-If you want to see the old TAS of this game: https://www.youtube.com/watch?v=rRjDuCkWxpU

  • Time to save:

-There is only 1 frame to save in 8-4 because of bad cheep patterns

-Once the frame is saved the time will be 4:53.901

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