TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #5572: zggzdydp's Wii Castlevania: The Adventure ReBirth in 18:29.4

Console: Wii
Game name: Castlevania: The Adventure ReBirth
Game version: USA
ROM filename: Castlevania The Adventure ReBirth (U).wad
Branch:
Emulator: Dolphin 5.0
Movie length: 18:29.4
FrameCount: 207862
Re-record count: 27531
Author's real name: Deng Peng
Author's nickname: zggzdydp
Submitter: zggzdydp
Submitted at: 2017-06-30 12:33:39
Text last edited at: 2017-07-10 17:11:29
Text last edited by: fsvgm777
Download: Download (23098 bytes)
Status: published
Click to view the actual publication
Submission instructions
Discuss this submission (also rating / voting)
List all submissions by this submitter
List pages on this site that refer to this submission
View submission text history
Back to the submission list
Author's comments and explanations:
About the game

Castlevania The Adventure Rebirth is a Wiiware game which released in 2009. Its story is a remake of Gameboy Castlevania The Adventure, Christopher Belmont started his Battle of the Holy in 1576. The game keeps some classic elements of the original (monster, his whip, ect), and makes more playable with better grafics and music.


(Link to video)

The run

Game objectives
  • Aims for fastest time
  • Plays on hard mode
  • Takes damage to save time
  • Abuses programming errors
  • Manipulates luck

Emulater setting

  • use Dolphin 5.0
  • dual core - off
  • idle skipping - off
  • JIT recompiler
  • DSP HLE emulation
  • configure your wiimote, find extension and choose nunchuck. I was careless for this

Tricks I discovered

like other castlevania game, it's possible to cancel crouch by attacking at a proper frame before land from a high fall.

use subweapon while walking: jump, whip, and throw something when just land on.

keep forward when walk off platform: whip when walk off. I almost didn't use this but I still write it here.

invincible man glitch: when hero is near death, try going into a door with enemy's attack, if you succeed you go through with empty hp and it dies. Then he is invincible.

Stage Comment

stage 1: I got a key to unlock a door which is a nearer way to the end. Mid boss fight, I killed the big bat when it attack to avoid it disperse once.

stage 2: There are 3 ways to the end, my choice is the shortest. I played and danced with those skeletons in auto scrolling part to make it looks more interesting.

stage 3: Invincible glitch was uesd, all enemies and barriers were ignored. Later I got meat to restore for the shortcut by damage taking on enemy.

stage 4: The second part of here like a maze, you need 2 keys to unlock a nearer way, my route should be the fastest. Later the glitch came again.

stage 5: This stage is a bit troublesome, enemies are strong that you can't jump over and hero only can take damage 3 times. I can use glitch early but I'll miss a timesaver later, after some tests I kept full health until a long stair and took damage there. I walked a bit to get cross for boss in last part, even if you directly walk to pendulum you still miss its first turn, so I didn't waste time.

stage 6: Dracula battle. About weapon and damage: Subweapon is weaker than whip. You can't cause multiple hits on enemy, for example, an axe and whip hit enemy at same frame, it's only gotten one hurt of them. Then end.

Thanks a lot to fsvgm777 for his encode.


Nach: The jump management and use of enemy damage boost at times looks suboptimal. However, overall this was a good run and got good feedback. Accepting as first run for this game.

fsvgm777: Processing.


Similar submissions (by title and categories where applicable):