Tool-assisted game movies
When human skills are just not enough

Submission #5593: Jhynjhiruu's Windows Normal Super Mario Bros. ""Any/100%"" in 02:18.78

Console: Windows
Game name: Normal Super Mario Bros.
Game version: any
ROM filename: Normal_Super_Mario_Bros..exe
Branch: "Any/100%"
Emulator: Hourglass r81
Movie length: 02:18.78
FrameCount: 8327
Re-record count: 62
Author's real name: Jay Parker
Author's nickname: Jhynjhiruu
Submitter: Jhynjhiruu
Submitted at: 2017-07-08 23:32:33
Text last edited at: 2017-07-12 14:37:35
Text last edited by: Fog
Download: Download (1536 bytes)
Status: decision: rejected
Submission instructions
Discuss this submission (also rating / voting)
List all submissions by this submitter
List pages on this site that refer to this submission
View submission text history
Back to the submission list
Author's comments and explanations:

In this game, Mario decides that, before he begins his adventure, he will take drugs, for whatever reason. This inevitably leads to him being attacked, chased and stuff.

Game objectives

  • Emulator used: Hourglass r81
  • Beat the game
  • Abuses... umm... damage?


I basically just submitted this movie as a PoC, to demonstrate that this game can be TASed, and hopefully is mildly entertaining. However, it does beat the current RTA WR, and demonstrates it is possible to achieve a sub-2:06. (With RTA timing, which subtracts exactly 3 seconds from the start of the run.)

Section by section comments

Up until Mario getting drugged

A couple of precise timings mean this section is done quickly. Nothing special here.

Entering the car

Literally the same as RTA, just I enter the car on the first possible frame.

Happy Faces Fight

This section is even more of an autoscroller than the rest of the game, so there isn't a lot to explain.

Post-Happy Faces Fight

I hate that staircase so, so much.

Sub-Zero Fight

Using a trick recently discovered by L4cherlich, I save 2s (and half a cycle) by deliberately getting hit. This is the least optimised section of the run, but is still done faster than RTA.

Up until Mario undrugging

Nothing exciting here. Just a few semi-precise jumps.

Final few seconds

I hate this staircase even more than the other one.

Other comments

This TAS was a pain to make, because not only did I have to use a very old laptop on a very old OS, Hourglass kept crashing. This TAS has technically been in the works for several months, because all my previous attempts failed. The Sub-Zero fight is probably improvable, especially if faster strategies are found. Oh, and https://youtu.be/mcWWGXkcymk is my AVI dump.

Fog: Judging.

Fog: There are a few issues with this submission:

1. Inputs are sub-optimal.

As noted by the author himself in this submission, the inputs are sub-optimal and is more of a proof of concept that this game could be TASed. We don't take proof of concept TASes for publication here, for that we have the userfiles where users can upload work in progress and proof of concept files.

2. The game is unofficial, and is not of high quality and notability.

Our movie rules are much more strict on unofficial games such as homebrew or hacks. We expect unofficial games to be of high quality and be notable with a strong following. This game is not of high quality, and is only somewhat notable because it's a Mario game with nothing but garbage and stale memes.

Even if the run submitted contained optimal inputs, the fact that it's a poor quality unofficial game makes any submission of this game ineligible for publication on this site.

Rejecting for sub-optimal inputs and poor game choice.

Similar submissions (by title and categories where applicable):