Tool-assisted game movies
When human skills are just not enough

Submission #570: Ferret Warlord's NES Wizards & Warriors 3 in 17:53.23

Console: Nintendo Entertainment System
Game name: Wizards & Warriors 3
Game version: (U)
ROM filename: Wizards & Warriors 3 (U).nes
Emulator: (unknown)
Movie length: 17:53.23
FrameCount: 64394
Re-record count: 16789
Author's real name:
Author's nickname: Ferret Warlord
Submitter: Ferret Warlord
Submitted at: 2005-02-26 19:12:22
Text last edited at: 2005-04-01 18:40:57
Text last edited by: Bisqwit
Download: Download (5653 bytes)
Status: published
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Author's comments and explanations:
While messing around with my codec to get Winamp to play my movies better, I spotted a rather big blunder right towards the end: twice did I float when instead I should have jumped. I went back and fixed it while getting Malkil improved as well. It is now 258 frames faster, exactly 4.3 seconds of improvement. Since this movie is 90% the same thing, I'll just copy and paste my last submission, changing all pertinent information.

I present to you Wizards & Warriors 3: Kuros: Visions of Power done in 17:53 using FCEU.

The premise: Soon after the conflict between Kuros and Malkil in Ironsword, Malkil gets right back up and the two fight again for a bit. In the quarrel, Kuros is knocked out and the Ironsword is lost. Malkil, in order to recuperate, heads to the city of Piedup and overthrows the king. Kuros, in his subsequent wanderings, also comes across Piedup, so once again the two are engaged in conflict.

This game is much, much different from its more famous predecessors. The game plays out less like Mario Brothers with swords and more like Metroid in a medieval city. Combat has also changed a little bit: instead of swinging your sword in the generally direction you press, you stop and will stick your weapon in the specified direction. Some weapons have projectiles, although I only need one.

In order to beat this game, you need to go around and join different guilds to gain special powers. There are nine, but I skip three (Wizard 2, Knight 2, and Knight 3) thanks to a some tricks and glitches.


I get hit ten times during this movie.


There's also a glitch that will allow you to fall through floors, but I'm beginning to think it's not possible to do at the one place it would be useful. In fact, it got in the way several times.


General Tricks:


Forgive the dullness of this game, which is unintentional this time. The challenge was very badly designed, but I'd say it's harder than the other two combined thanks to Malkil and the third wizard trial.

Major props go to scubed. If it weren't for him and his knowledge of the major glitches, this run would easily be twice as long and thrice as dull.

Bisqwit: Processing...

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