Tool-assisted game movies
When human skills are just not enough

Submission #5715: Flip's A2600 Phoenix in 00:17.74

Console: Atari 2600
Game name: Phoenix
Game version: unknown
ROM filename:
Emulator: Bizhawk 2.2.1
Movie length: 00:17.74
FrameCount: 1063
Re-record count: 3919
Author's real name: Phil Hutchinson
Author's nickname: Flip
Submitter: Flip
Submitted at: 2017-11-19 21:10:17
Text last edited at: 2017-11-27 16:10:11
Text last edited by: feos
Download: Download (1531 bytes)
Status: published
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Author's comments and explanations:
Emulator used: Bizhawk 2.2.1

This is an improvement of 2 whole frames over the previous submission by Lollorcaust & Alyosha. Upon checking the previous submission, it appears as though there was room for improvement, so I'd figure I'd give it a shot given its lack of length or (perceived) complexity. However, the previous movie was still pretty well made. It's possible to save 1 frame on the second set of enemies, but this messes up timing on the next wave and so negates any benefit. This movie manages to save 3 frames on the 4th wave, but due to the frame rule that exists this gets erased immediately after anyway. Thus only 2 frames managed to be save here, by doing the final boss slightly different.

(Link to video)

Fog: Judging.

Fog: A massive improvement of two whole frames!

Accepting as an improvement to the previous publication.

feos: Pub.

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