Tool-assisted game movies
When human skills are just not enough

Submission #5895: ThunderAxe31's NES Super Mario Bros. "standless%" in 05:13.95

Console: Nintendo Entertainment System
Game name: Super Mario Bros.
Game version: any PRG0
ROM filename: Super Mario Bros. (JU) [!].nes
Branch: standless%
Emulator: FCEUX 2.2.3
Movie length: 05:13.95
FrameCount: 18868
Re-record count: 7349
Author's real name:
Author's nickname: ThunderAxe31
Submitter: ThunderAxe31
Submitted at: 2018-04-01 07:17:51
Text last edited at: 2018-04-05 11:45:19
Text last edited by: Nach
Download: Download (2452 bytes)
Status: decision: rejected
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Author's comments and explanations:

(Link to video)

Have you ever been annoyed by how much exuberant Mario acts? Did you ever disliked how much he walks with his head up and chest out? Then this movie is perfect for you! Mario will finally understand the meaning of humility, while still saving princess Toadstool (and mercilessy throwing Bowser in a lava well).

Movie objectives

  • Never stand up (almost)
  • Uses flagpole glitch!
  • But it triggers fireworks in order to not stand out too much.
  • That's it.

Suggested screenshot: 12930

Hitting a winged Koopa from below!... somehow.

Nach: This concept seems interesting, but I don't think there's much support for it. Also, if we do publish this, I think the run can be optimized a bit better. Rejecting.

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