Tool-assisted game movies
When human skills are just not enough

Submission #5949: Jigwally's GBA Cabbage Patch Kids - The Patch Puppy Rescue in 06:20.09

Console: Game Boy Advance
Game name: Cabbage Patch Kids - The Patch Puppy Rescue
Game version: USA
ROM filename: Cabbage Patch Kids - The Patch Puppy Rescue (USA).gba
Emulator: BizHawk 2.2.2
Movie length: 06:20.09
FrameCount: 22702
Re-record count: 180
Author's real name: Basil Gruber
Author's nickname: Jigwally
Submitter: Jigwally
Submitted at: 2018-04-27 09:58:04
Text last edited at: 2020-05-10 08:01:24
Text last edited by: CoolKirby
Download: Download (13706 bytes)
Status: decision: rejected
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Author's comments and explanations:
- Genre: Platform

Rescues all puppies with vast alacrity.

I had horrible desync issues when I played this back! But I finally fixed them.

Temporary encode: https://www.youtube.com/watch?v=9RlUGJyA_ao

ThunderAxe31: Judging.

ThunderAxe31: This is an extremely plain game, however it features enough room for optimization in order to warrant a publication. This could be done mainly by jumping as often as possible while moving, since it makes the player slightly faster. I estimate that this trick would save from 10% to 15% of the time, that is at least half minute over this run. While the difference would not be noticeable while watching the movie, it would be an unacceptable flaw since it has an impact on the final time, while on the other hand there are almost no other means to speed up the gameplay. Read here for more information.

For this reason, rejecting for suboptimiality.

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