Tool-assisted game movies
When human skills are just not enough

Submission #597: Walker Boh's NES Rygar "warp glitch" in 07:26.52

Console: Nintendo Entertainment System
Game name: Rygar
Game version: Europe
ROM filename: Rygar (E) [!].nes
Branch: warp glitch
Emulator: (unknown)
Movie length: 07:26.52
FrameCount: 22326
Re-record count: 6405
Author's real name: Hans Olsson
Author's nickname: Walker Boh
Submitter: Walker Boh
Submitted at: 2005-03-22 21:47:01
Text last edited at: 2005-03-29 19:11:58
Text last edited by: Bisqwit
Download: Download (9545 bytes)
Status: published
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Author's comments and explanations:
Rygar time!!

This is still one of my favourite childhood games. Since I started time attacking I've learned so much about this game. It's the most glitchfilled game I've ever played, timeattacking or not.

This is an improvement by 23 seconds, atleast according to the time that was used with Famtasia in my old run (when delivering the final blow to Ligar). I still use the European version of the game since the USA version doesn't allow you to jump over the river. This could mean that the time is greater or slower compared to my old run but still it should be an (pretty big)improvement.

Ok, for the gameplay. The goal in Rygar is basically to obtain several items so that you finally can go and slay the most evil boss ever, Ligar, who has threatened the land.

This version uses a really cool glitch to warp to Ligar very early in the game. However, Ligar IS evil, and to be able to slay him pretty fast you most gain some "experience points" first (tone points). These are obtained by slaying enemies and thus I have to run back n forth to be able to kill enough enemies and gain some tone points. The enemies that are slain are robots in Lapis (the snow/mountain world is Lapis), which gives loads of tone points, and it's here that the most improvement comes from. I kill the robots more efficiently this time and this resulted in many seconds of improvements.

I've said that I would write a trick page for this game. I haven't though because of school, laziness and other things.

Here is a collection of the tricks used:

Use: The first non-jumpabale wall you come across, where the first rope in the game is. Thanks to Bisqwit who pointed out this from the beginning, I only changed it a bit.

Use: I use it to reach the door to Garloz (The overworld-view) really fast. Thanks to some guy at gamefaqs for this.

Use: To reach whatever you want, in this version to reach the area of Lapis which is normally not reachable this early in the game.

The other warp is from the boss in Lapis. You have to have only one hit left and then wait for him to spit fire at you. Then the trick is to let this projectile kill you and push you through the door you came in from, of course you'll die but you'll end up outside Ligar's lair with the few tone points you have gathered so far. Use: To warp to Ligar Thanks to Bisqwit and some guy at gamefaqs for this.

The fight with Ligar is pretty long, but I felt very satisfied this time. I have to avoid his projectiles because they will kill me in 2 hits (I take one hit to save time, I guess I could have taken this hit later/earlier but I figured it wouldn't make that much difference) and this steals some minor time. However, I fought him 4 times this time to be sure it should be good enough and this was the best result I got.

Well, that was the tricks involved in this warp-version. I have also discovered several other glitches like endless rope-climbing, glitch up Garloz and jump through certain doors (results in glitched-up places).

I'll hope you'll enjoy it!

/Walker Boh

Bisqwit: This movie was recorded in NTSC mode, even though it's a PAL game. To compensate, I adjusted the submission length by factor 1.2, just like in Famtasia submissions of PAL games.
The author could have avoided this by selecting the PAL mode before starting making the movie.
The same adjustment will have to be done for the movie entry as well. AVI will be in the illusional speed.

The real (adjusted) improvement is 25 seconds compared to the old movie.

Bisqwit: Publishing!

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