TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #6026: EZGames69's A2600 I Want My Mommy in 01:12.31

Console: Atari 2600
Game name: I Want My Mommy
Game version: unknown
ROM filename: I Want My Mommy (AKA Ursinho Esperto) (1983) (Zimag) [!].a26
Branch:
Emulator: Bizhawk 2.2.1
Movie length: 01:12.31
FrameCount: 4333
Re-record count: 555
Author's real name: Colin
Author's nickname: EZGames69
Submitter: EZGames69
Submitted at: 2018-07-06 00:52:40
Text last edited at: 2018-08-04 10:10:12
Text last edited by: feos
Download: Download (2313 bytes)
Status: published
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Author's comments and explanations:
Yes, this is a real Atari 2600 game.


(Link to video)

The goal for "I want my mommy" is to activate all the poles on each platform in order to get to the apple or mommy at the end. there are only 2 levels in this game, typical for an Atari game.

one hit can kill you, but if you grab the power up floating around you can damage through an enemy to kill it. only was able to get it for the first level.

the second platform I have to wait for an enemy to pass by, so while I'm waiting, I can take the time to activate some other poles so I dont have to go get them later.

I believe this tas is about a half second faster compared to the RTA WR, simply by climbing up the poles frame perfectly to get a slight advantage. So I dont believe this run is Trivial.


feos: Judging...

feos: Replaced the movie with a trimmed version.

feos: Indeed this movie is faster than the known RTA records. Only slightly so, but unlike the recently rejected Barbie submission, the game is not trivial to speedrun. Maybe it is trivial to play casually, even for an 8-year-old which this game targets, but for speedrunning, there are a few factors that differentiate TAS from RTA. Even with the same routing, the very gameplay requires a lot of frame perfect actions, and the fastest real-time record is approximately 46 frames behind. Given the same route and the small length of the game, I believe the loss, while small too, is still unavoidable for real-time play.

Thankfully, the ending of this game is simple: it just stops whatsoever. Accepting to Vault.

feos: Pub.


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