Submission #6043: PikachuMan's SNES Wing Commander "Bad Ending" in 05:21.75

Super Nintendo Entertainment System
Bad Ending
BizHawk 2.3.0
19337
60.0988138974405
417
Unknown
Wing Commander (U).smc
Submitted by MarbleousDave on 7/16/2018 8:34:51 AM
Submission Comments
Wing Commander is a space combat simulator released by Origin Systems in 1990. The game was ported to some consoles like the SNES in 1992 by Mindscape.

Game objectives

  • Emulator used: Bizhawk 2.3
  • Kills: 0%
  • Items: 0%
  • Aims for fastest time
  • Aims for minimum score
  • Forgoes time saving damage
  • Bad ending
  • Genre: Shooter
  • Genre: Simulation

Comments

The bad ending can be achieved by failing certain vital missions. This run does this by ejecting in all of the missions.

Stage by stage comments

There isn't much to say because the bad ending is reached really fast by ejecting.

ThunderAxe31: Judging.
ThunderAxe31: In this game, there are two different endings that can be triggered, which depend from the amount of missions completed successfully during the play. The bad ending is triggered even if all missions are failed.
In the submitted movie, the player used the eject command at the beginning of every mission, which basically consists in giving up and failing the current mission right away.
Since there is no actual gameplay required in order to reach the bad ending, it can't be considered as beating the game. Rejecting for trivial gameplay and failing to beat the game.
Last Edited by MarbleousDave on 2/28/2019 2:50 AM
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