Submission #6210: Fortranm's INTV Donkey Kong in 00:38.73

(Link to video)
Intellivision
baseline
BizHawk 2.3.0
2321
59.92
1267
Unknown
Donkey Kong (1982) (Coleco).int
Submitted by Fortranm on 12/29/2018 11:22:55 PM
Submission Comments
  • Emulator Used: Bizhawk 2.3.0
  • Hardest difficulty
  • Choosing 2 player mode while never using the second controller; in fact, the movie syncs perfectly if you edit the inputs to choose 1 player mode instead.
  • Genre: platforming
This is the very first port of the famous Arcade game, Donkey Kong, containing only the Ramp and Rivet stages. It predates the NES release, the ColecoVision release, and even the Atari 2600 release.
The only thing noteworthy here is that the collisions in this game are glitchy in general. As a result, I'm able to walk right past a barrel around the 0:12 mark in the run.
Thanks Mothrayas for providing the lua script for analog input.
Merry late Christmas and happy early New Year!

feos: Looks like the same case as Coleco DK. The speed of barrels and enemies doesn't change, the speed they appear at is unclear due to incredible amounts of lag. The game counts loops ($033B), and freezing that counter doesn't lead to predictable changes. With information I was able to collect, the only difference this game TAS can give you is randomness (and lag). The rest seems to remain the same. Accepting to Vault.
Spikestuff: I found my ears.
Last Edited by adelikat on 10/29/2023 12:41 AM
Page History Latest diff List referrers