Tool-assisted game movies
When human skills are just not enough

Submission #6212: Fortranm's ZXS Donkey Kong in 06:09.69

Console: ZX Spectrum
Game name: Donkey Kong
Game version: unknown
ROM filename: Donkey Kong.tzx
Emulator: Bizhawk 2.3.0
Movie length: 06:09.69
FrameCount: 18514
Re-record count: 2914
Author's real name: Fort Ranm
Author's nickname: Fortranm
Submitter: Fortranm
Submitted at: 2018-12-29 23:24:21
Text last edited at: 2019-01-06 15:55:59
Text last edited by: Spikestuff
Download: Download (3637 bytes)
Status: published
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Author's comments and explanations:
For your own sanity and safety, please skip to the 4:05 mark of the temp encode.

(Link to video)

This is the licensed port of Donkey Kong on ZX Spectrum by Ocean Software Ltd.

This port has less randomness than most of its counterparts on other platforms. In fact, the paths of the first 8 barrels in the 1st stage are set, and I couldn't find a way to manipulate them effectively other than staying at the upper edge of a ladder to prevent them from rolling down.For instance, the paths of the first few barrels in the 1st stage are set once you installed the game. However, I was able to manipulate the spawning of enemies in the 4th stage by delaying the completion of the 3rd stage.

Talking about the 3rd stage, it has a shortcut on this version. I'll leave it for you to find it out by watching the run. :P

Thanks Spikestuff for teaching me how to start the game.

Merry late Christmas and happy early New Year!

feos: Everything looks good, but unfortunately not that entertaining. Pace is incredibly slow, loading time is inhumanly long, gameplay is fairly simplistic. Accepting to Vault.

Spikestuff: Sorry, I can't hear you over my ears bleeding. But I guess I'm publishing it.

feos: Looks good huh? How about a 277-frame improvement that I missed? Updated.

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