TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #6367: DarkDevil's ZXS Tapper in 08:45.24

Console: ZX Spectrum
Game name: Tapper
Game version: unknown
ROM filename: TAPPER.TAP
Branch:
Emulator: BizHawk 2.3.1
Movie length: 08:45.24
FrameCount: 26304
Re-record count: 2671
Author's real name:
Author's nickname: DarkDevil
Submitter: Darkdevil
Submitted at: 2019-04-18 01:43:04
Text last edited at: 2019-04-18 22:36:59
Text last edited by: Darkdevil
Download: Download (5491 bytes)
Status: decision: cancelled
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Author's comments and explanations:
Tapper is a game where you serve drinks (kind of depends on the port of the game, this one is pepsi) to customers who come to Tapper's. This is the ZXS port, if that wasn't already obvious.

(side note: the movie looks long, but the ZXS load time for this game is ~5:02.)


(Link to video)

Game objectives

  • Emulator used: BizHawk 2.3.1 with TAStudio
  • Completes a game loop
  • Default Difficulty (if that's what it is)

Comments

I was trying to look for a game to TAS, because Super Pang II just got ridiculously hard to TAS because the shot distance got cut by a bunch after the first level, and C64 Doc Cosmos just didn't work at all. So, when I noticed there was wishlists for virtually all the systems, I started to take a look at them. I took a look and decided that the ZX Spectrum didn't have many TASes for it, and took a look at a few games. Came across Tapper by looking through the long list, was like "Hey, I know that game, and I've played it before."

There is no longplay of ZXS Tapper, only the Arcade one, and it has the same amount of "rounds" (if that's what they are called) as any of the other ports.

In this port, we don't serve Budwiser or Mountain Dew, but instead we serve Pepsi. Drink Up!

Also, after every round, Tapper does a little dance.

Why does it look slower at some parts?

Lag frames. Tried to get rid of them, It didn't work. Multiple tried to remove them, too. Nope, Nothing.

Why didn't you avoid getting sprayed?

Same as the A2600 port, it doesn't save any time. It takes the same amount of time to do either.

Why did I do it on the first bandit round?

Just because.

How was the one that's not shaken up the first Pepsi on the one bandit round?

Luck.

This TAS took ~2 days to make, draft made without TAStudio, this TAS made with TAStudio (after I figured out how to add the keyboard buttons into TAStudio)

That's about it.

Goodnight.

Darkdevil: Setting this to cancelled because...

1. Found a way to manipulate the customers to leave earlier 2. This could probably be taken down to 8:3x or even 8:2x.

Will make an improved version later, and once that's done I'll upload the file and set this back to new.


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